illyriaFactions

Default Files

board.json
{
"baseCommandAliases": [
    "f"
],
"allowNoSlashCommand": true,
"allowedStealthFactions": [],
"colorMember": "GREEN",
"colorAlly": "LIGHT_PURPLE",
"colorTruce": "DARK_PURPLE",
"colorNeutral": "WHITE",
"colorEnemy": "RED",
"colorPeaceful": "GOLD",
"colorWilderness": "GRAY",
"colorSafezone": "GOLD",
"colorWar": "DARK_RED",
"powerPlayerMax": 10.0,
"powerPlayerMin": -10.0,
"powerPlayerStarting": 0.0,
"powerPerMinute": 0.2,
"powerPerDeath": 4.0,
"powerRegenOffline": false,
"powerOfflineLossPerDay": 0.0,
"powerOfflineLossLimit": 0.0,
"powerFactionMax": 0.0,
"prefixLeader": "***",
"prefixCoLeader": "**",
"prefixMod": "*",
"prefixRecruit": "-",
"prefixNormal": "+",
"factionTagLengthMin": 3,
"factionTagLengthMax": 10,
"factionTagForceUpperCase": false,
"newFactionsDefaultOpen": false,
"factionMemberLimit": 0,
"factionAltMemberLimit": 0,
"newPlayerStartingFactionID": "0",
"showMapFactionKey": true,
"showNeutralFactionsOnMap": true,
"showEnemyFactionsOnMap": true,
"showTrucesFactionsOnMap": true,
"canLeaveWithNegativePower": true,
"factionOnlyChat": true,
"chatTagEnabled": true,
"chatTagRelationColored": true,
"chatTagReplaceString": "[FACTION]",
"chatTagReplaceTitleString": "[FACTION_TITLE]",
"chatTagInsertAfterString": "",
"chatTagInsertBeforeString": "",
"chatTagInsertIndex": 0,
"chatTagPadBefore": false,
"chatTagPadAfter": true,
"chatTagFormat": "%s§f",
"factionChatFormat": "%s:§f %s",
"allianceChatFormat": "§d%s:§f %s",
"truceChatFormat": "§5%s:§f %s",
"modChatFormat": "§c%s:§f %s",
"stealthFlyCheckRadius": 32,
"noEnderpearlsInFly": false,
"broadcastDescriptionChanges": false,
"broadcastTagChanges": false,
"saveToFileEveryXMinutes": 30.0,
"autoLeaveAfterDaysOfInactivity": 10.0,
"autoLeaveRoutineRunsEveryXMinutes": 5.0,
"autoLeaveRoutineMaxMillisecondsPerTick": 5,
"removePlayerDataWhenBanned": true,
"autoLeaveDeleteFPlayerData": true,
"worldGuardChecking": false,
"worldGuardBuildPriority": false,
"logFactionCreate": true,
"logFactionDisband": true,
"logFactionJoin": true,
"logFactionKick": true,
"logFactionLeave": true,
"logLandClaims": true,
"logLandUnclaims": true,
"logMoneyTransactions": true,
"logPlayerCommands": true,
"handleExploitObsidianGenerators": true,
"handleExploitEnderPearlClipping": true,
"handleExploitInteractionSpam": true,
"handleExploitTNTWaterlog": false,
"handleExploitLiquidFlow": false,
"homesEnabled": true,
"homesMustBeInClaimedTerritory": true,
"homesTeleportToOnDeath": true,
"homesRespawnFromNoPowerLossWorlds": true,
"homesTeleportCommandEnabled": true,
"homesTeleportCommandEssentialsIntegration": true,
"homesTeleportCommandSmokeEffectEnabled": true,
"homesTeleportCommandSmokeEffectThickness": 3.0,
"homesTeleportAllowedFromEnemyTerritory": true,
"homesTeleportAllowedFromDifferentWorld": true,
"homesTeleportAllowedEnemyDistance": 32.0,
"homesTeleportIgnoreEnemiesIfInOwnTerritory": true,
"disablePVPBetweenNeutralFactions": false,
"disablePVPForFactionlessPlayers": false,
"enablePVPAgainstFactionlessInAttackersLand": false,
"noPVPDamageToOthersForXSecondsAfterLogin": 3,
"peacefulTerritoryDisablePVP": true,
"peacefulTerritoryDisableMonsters": false,
"peacefulTerritoryDisableBoom": false,
"peacefulMembersDisablePowerLoss": true,
"permanentFactionsDisableLeaderPromotion": false,
"claimsMustBeConnected": false,
"claimsCanBeUnconnectedIfOwnedByOtherFaction": true,
"claimsRequireMinFactionMembers": 1,
"claimedLandsMax": 0,
"lineClaimLimit": 5,
"radiusClaimFailureLimit": 9,
"considerFactionsReallyOfflineAfterXMinutes": 0.0,
"actionDeniedPainAmount": 1,
"permanentFactionMemberDenyCommands": [],
"territoryNeutralDenyCommands": [],
"territoryEnemyDenyCommands": [
    "home",
    "sethome",
    "spawn",
    "tpahere",
    "tpaccept",
    "tpa"
],
"territoryAllyDenyCommands": [],
"warzoneDenyCommands": [],
"wildernessDenyCommands": [],
"territoryDenyBuild": true,
"territoryDenyBuildWhenOffline": true,
"territoryPainBuild": false,
"territoryPainBuildWhenOffline": false,
"territoryDenyUseage": true,
"territoryEnemyDenyBuild": true,
"territoryEnemyDenyBuildWhenOffline": true,
"territoryEnemyPainBuild": false,
"territoryEnemyPainBuildWhenOffline": false,
"territoryEnemyDenyUseage": true,
"territoryEnemyProtectMaterials": true,
"territoryAllyDenyBuild": true,
"territoryAllyDenyBuildWhenOffline": true,
"territoryAllyPainBuild": false,
"territoryAllyPainBuildWhenOffline": false,
"territoryAllyDenyUseage": true,
"territoryAllyProtectMaterials": true,
"territoryTruceDenyBuild": true,
"territoryTruceDenyBuildWhenOffline": true,
"territoryTrucePainBuild": false,
"territoryTrucePainBuildWhenOffline": false,
"territoryTruceDenyUseage": true,
"territoryTruceProtectMaterials": true,
"territoryBlockCreepers": false,
"territoryBlockCreepersWhenOffline": false,
"territoryBlockFireballs": false,
"territoryBlockFireballsWhenOffline": false,
"territoryBlockTNT": false,
"territoryBlockTNTWhenOffline": false,
"territoryDenyEndermanBlocks": true,
"territoryDenyEndermanBlocksWhenOffline": true,
"safeZoneDenyBuild": true,
"safeZoneDenyUseage": true,
"safeZoneBlockTNT": true,
"safeZonePreventAllDamageToPlayers": false,
"safeZoneDenyEndermanBlocks": true,
"warZoneDenyBuild": true,
"warZoneDenyUseage": true,
"warZoneBlockCreepers": false,
"warZoneBlockFireballs": false,
"warZoneBlockTNT": true,
"warZonePowerLoss": true,
"warZoneFriendlyFire": false,
"warZoneDenyEndermanBlocks": true,
"wildernessDenyBuild": false,
"wildernessDenyUseage": false,
"wildernessBlockCreepers": false,
"wildernessBlockFireballs": false,
"wildernessBlockTNT": false,
"wildernessPowerLoss": true,
"wildernessDenyEndermanBlocks": false,
"ownedAreasEnabled": true,
"ownedAreasLimitPerFaction": 0,
"ownedAreasModeratorsCanSet": false,
"ownedAreaModeratorsBypass": true,
"ownedAreaDenyBuild": true,
"ownedAreaPainBuild": false,
"ownedAreaProtectMaterials": true,
"ownedAreaDenyUseage": true,
"ownedMessageOnBorder": true,
"ownedMessageInsideTerritory": true,
"ownedMessageByChunk": false,
"pistonProtectionThroughDenyBuild": true,
"territoryDenyUseageMaterials": [
    "WATER_BUCKET",
    "ARMOR_STAND",
    "FIRE_CHARGE",
    "FLINT_AND_STEEL",
    "BUCKET",
    "LAVA_BUCKET"
],
"territoryDenyUseageMaterialsWhenOffline": [
    "WATER_BUCKET",
    "ARMOR_STAND",
    "FIRE_CHARGE",
    "FLINT_AND_STEEL",
    "BUCKET",
    "LAVA_BUCKET"
],
"sendFactionChangeMessage": true,
"territoryBypasssProtectedMaterials": [],
"territoryCancelAndAllowItemUseMaterial": [
    "COOKED_BEEF",
    "ENCHANTED_GOLDEN_APPLE",
    "APPLE",
    "COOKED_SALMON",
    "GOLDEN_APPLE",
    "COOKED_CHICKEN",
    "CREEPER_SPAWN_EGG",
    "POTION",
    "ENDER_PEARL",
    "COOKED_PORKCHOP",
    "COOKED_MUTTON",
    "COOKED_COD",
    "COOKED_RABBIT",
    "SPLASH_POTION"
],
"territoryDenySwitchMaterials": [
    "DARK_OAK_FENCE_GATE",
    "MAGENTA_SHULKER_BOX",
    "ACACIA_TRAPDOOR",
    "DARK_OAK_BUTTON",
    "CHEST",
    "DARK_OAK_TRAPDOOR",
    "OAK_TRAPDOOR",
    "DISPENSER",
    "LIGHT_BLUE_SHULKER_BOX",
    "OAK_FENCE_GATE",
    "GRAY_SHULKER_BOX",
    "LIGHT_GRAY_SHULKER_BOX",
    "SPRUCE_DOOR",
    "HOPPER",
    "ACACIA_BUTTON",
    "BIRCH_DOOR",
    "BIRCH_TRAPDOOR",
    "COMPARATOR",
    "GREEN_SHULKER_BOX",
    "OAK_DOOR",
    "ACACIA_FENCE_GATE",
    "TRAPPED_CHEST",
    "LIME_SHULKER_BOX",
    "LEVER",
    "JUNGLE_DOOR",
    "JUNGLE_FENCE_GATE",
    "WHITE_SHULKER_BOX",
    "SPRUCE_FENCE_GATE",
    "BLACK_SHULKER_BOX",
    "JUNGLE_BUTTON",
    "REPEATER",
    "ITEM_FRAME",
    "PURPLE_SHULKER_BOX",
    "DARK_OAK_DOOR",
    "YELLOW_SHULKER_BOX",
    "BIRCH_BUTTON",
    "JUNGLE_TRAPDOOR",
    "RED_SHULKER_BOX",
    "SPRUCE_BUTTON",
    "ACACIA_DOOR",
    "DROPPER",
    "BLUE_SHULKER_BOX",
    "PINK_SHULKER_BOX",
    "CYAN_SHULKER_BOX",
    "OAK_BUTTON",
    "SPRUCE_TRAPDOOR",
    "SHULKER_BOX",
    "BIRCH_FENCE_GATE",
    "BROWN_SHULKER_BOX",
    "ORANGE_SHULKER_BOX"
],
"econEnabled": false,
"econUniverseAccount": "",
"econCostClaimWilderness": 30.0,
"econCostClaimFromFactionBonus": 30.0,
"econOverclaimRewardMultiplier": 0.0,
"econClaimAdditionalMultiplier": 0.5,
"econClaimRefundMultiplier": 0.7,
"econClaimUnconnectedFee": 0.0,
"econCostCreate": 100.0,
"econCostOwner": 15.0,
"econCostSethome": 30.0,
"econCostJoin": 0.0,
"econCostLeave": 0.0,
"econCostKick": 0.0,
"econCostInvite": 0.0,
"econCostHome": 0.0,
"econCostTag": 0.0,
"econCostDesc": 0.0,
"econCostTitle": 0.0,
"econCostList": 0.0,
"econCostMap": 0.0,
"econCostPower": 0.0,
"econCostShow": 0.0,
"econFactionStartingBalance": 0.0,
"econDenyWithdrawWhenMinutesAgeLessThan": 2880.0,
"econCostStuck": 0.0,
"econCostOpen": 0.0,
"econCostAlly": 0.0,
"econCostTruce": 0.0,
"econCostEnemy": 0.0,
"econCostNeutral": 0.0,
"econCostNoBoom": 0.0,
"dynmapUse": false,
"dynmapLayerName": "Factions",
"dynmapLayerVisible": true,
"dynmapLayerPriority": 2,
"dynmapLayerMinimumZoom": 0,
"dynmapDescription": "<div class=\"infowindow\">\n<span style=\"font-weight: bold; font-size: 150%;\">%name%</span><br>\n<span style=\"font-style: italic; font-size: 110%;\">%description%</span><br><br>\n<span style=\"font-weight: bold;\">Leader:</span> %players.leader%<br>\n<span style=\"font-weight: bold;\">Admins:</span> %players.admins.count%<br>\n<span style=\"font-weight: bold;\">Moderators:</span> %players.moderators.count%<br>\n<span style=\"font-weight: bold;\">Members:</span> %players.normals.count%<br>\n<span style=\"font-weight: bold;\">TOTAL:</span> %players.count%<br>\n</br>\n<span style=\"font-weight: bold;\">Bank:</span> %money%<br>\n<br>\n</div>",
"dynmapDescriptionMoney": false,
"dynmapVisibilityByFaction": true,
"dynmapVisibleFactions": [],
"dynmapHiddenFactions": [],
"dynmapDefaultStyle": {
    "lineColor": "#00FF00",
    "lineOpacity": 0.8,
    "lineWeight": 3,
    "fillColor": "#00FF00",
    "fillOpacity": 0.35,
    "homeMarker": "greenflag",
    "boost": false
},
"dynmapFactionStyles": {
    "SafeZone": {
    "lineColor": "#FF00FF",
    "fillColor": "#FF00FF",
    "boost": false
    },
    "WarZone": {
    "lineColor": "#FF0000",
    "fillColor": "#FF0000",
    "boost": false
    }
},
"bankEnabled": true,
"bankMembersCanWithdraw": false,
"bankFactionPaysCosts": true,
"bankFactionPaysLandCosts": true,
"playersWhoBypassAllProtection": [],
"worldsNoClaiming": [],
"worldsNoPowerLoss": [],
"worldsIgnorePvP": [],
"worldsNoWildernessProtection": [],
"defaultMaxVaults": 0,
"backEnd": "JSON",
"mapHeight": 17,
"mapWidth": 40,
"mapYouAreHereIcon": "✜",
"mapFlatIcon": "▉",
"mapKeyChrs": [
    "✦",
    "✴",
    "✵",
    "❷",
    "❸",
    "❹",
    "❺",
    "❻",
    "❼",
    "❽",
    "❾",
    "❿"
],
"graceEnabled": false,
"showFactionTerrtioryChangeMessage": true,
"maxStrikes": 10,
"enableFlyParticles": true,
"enabledParticleEffects": [
    "WHITE_CLOUD",
    "ORANGE_CLOUD",
    "GREEN_CLOUD",
    "BLUE_CLOUD",
    "BLACK_CLOUD",
    "YELLOW_CLOUD",
    "PURPLE_CLOUD",
    "PINK_CLOUD",
    "RED_CLOUD"
],
"particleEffectSettings": {
    "WHITE_CLOUD": {
    "type": "colorablecloud",
    "color": "255,255,255",
    "name": "White Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"White Cloud\",\"lore\":[\"\\u0026cClick me to show a white cloud\"],\"material\":\"WHITE_WOOL\",\"amount\":1}"
    },
    "ORANGE_CLOUD": {
    "type": "colorablecloud",
    "color": "244,158,66",
    "name": "Orange Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Orange Cloud\",\"lore\":[\"\\u0026cClick me to show a Orange cloud\"],\"material\":\"ORANGE_WOOL\",\"amount\":1}"
    },
    "GREEN_CLOUD": {
    "type": "colorablecloud",
    "color": "65,244,89",
    "name": "Green Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Green Cloud\",\"lore\":[\"\\u0026cClick me to show a Green cloud\"],\"material\":\"GREEN_WOOL\",\"amount\":1}"
    },
    "BLUE_CLOUD": {
    "type": "colorablecloud",
    "color": "87,162,242",
    "name": "Blue Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Blue Cloud\",\"lore\":[\"\\u0026cClick me to show a Blue cloud\"],\"material\":\"BLUE_WOOL\",\"amount\":1}"
    },
    "BLACK_CLOUD": {
    "type": "colorablecloud",
    "color": "0,0,0",
    "name": "Black Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Black Cloud\",\"lore\":[\"\\u0026cClick me to show a Black cloud\"],\"material\":\"BLACK_WOOL\",\"amount\":1}"
    },
    "YELLOW_CLOUD": {
    "type": "colorablecloud",
    "color": "234,237,66",
    "name": "Yellow Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Yellow Cloud\",\"lore\":[\"\\u0026cClick me to show a Yellow cloud\"],\"material\":\"YELLOW_WOOL\",\"amount\":1}"
    },
    "PURPLE_CLOUD": {
    "type": "colorablecloud",
    "color": "218,99,255",
    "name": "Purple Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Purple Cloud\",\"lore\":[\"\\u0026cClick me to show a Purple cloud\"],\"material\":\"PURPLE_WOOL\",\"amount\":1}"
    },
    "PINK_CLOUD": {
    "type": "colorablecloud",
    "color": "255,99,190",
    "name": "Pink Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Pink Cloud\",\"lore\":[\"\\u0026cClick me to show a Pink cloud\"],\"material\":\"PINK_WOOL\",\"amount\":1}"
    },
    "RED_CLOUD": {
    "type": "colorablecloud",
    "color": "255,99,190",
    "name": "Red Cloud",
    "particle": "REDSTONE",
    "item": "{\"name\":\"Red Cloud\",\"lore\":[\"\\u0026cClick me to show a Red cloud\"],\"material\":\"RED_WOOL\",\"amount\":1}"
    }
},
"disableFlightOnFactionClaimChange": true,
"useLockedPermissions": false,
"useCustomDefaultPermissions": true,
"usePermissionHints": false,
"defaultFactionPermissions": {
    "COLEADER": {
    "ban": true,
    "build": true,
    "destroy": true,
    "frostwalk": true,
    "painbuild": true,
    "door": true,
    "button": true,
    "lever": true,
    "container": true,
    "invite": true,
    "kick": true,
    "items": true,
    "sethome": true,
    "territory": true,
    "access": true,
    "home": true,
    "disband": true,
    "promote": true,
    "setwarp": true,
    "warp": true,
    "fly": true,
    "vault": true,
    "tntbank": true,
    "tntfill": true,
    "withdraw": true,
    "chest": true,
    "spawner": true
    },
    "RECRUIT": {
    "ban": false,
    "build": false,
    "destroy": false,
    "frostwalk": false,
    "painbuild": false,
    "door": false,
    "button": false,
    "lever": false,
    "container": false,
    "invite": false,
    "kick": false,
    "items": false,
    "sethome": false,
    "territory": false,
    "access": false,
    "home": false,
    "disband": false,
    "promote": false,
    "setwarp": false,
    "warp": false,
    "fly": false,
    "vault": false,
    "tntbank": false,
    "tntfill": false,
    "withdraw": false,
    "chest": false,
    "spawner": false
    },
    "MODERATOR": {
    "ban": true,
    "build": true,
    "destroy": true,
    "frostwalk": true,
    "painbuild": true,
    "door": true,
    "button": true,
    "lever": true,
    "container": true,
    "invite": true,
    "kick": true,
    "items": true,
    "sethome": true,
    "territory": true,
    "access": true,
    "home": true,
    "disband": true,
    "promote": true,
    "setwarp": true,
    "warp": true,
    "fly": true,
    "vault": true,
    "tntbank": true,
    "tntfill": true,
    "withdraw": true,
    "chest": true,
    "spawner": true
    },
    "NORMAL MEMBER": {
    "ban": false,
    "build": false,
    "destroy": false,
    "frostwalk": false,
    "painbuild": false,
    "door": false,
    "button": false,
    "lever": false,
    "container": false,
    "invite": false,
    "kick": false,
    "items": false,
    "sethome": false,
    "territory": false,
    "access": false,
    "home": false,
    "disband": false,
    "promote": false,
    "setwarp": false,
    "warp": false,
    "fly": false,
    "vault": false,
    "tntbank": false,
    "tntfill": false,
    "withdraw": false,
    "chest": false,
    "spawner": false
    }
},
"lockedPermissions": [
    "CHEST"
],
"particleGUITitle": "&cChoose a Particle! &o(Patreon)",
"enableFactionAlts": true,
"registerAltsCommand": true,
"particleGUIBackgroundItem": {
    "name": "&c ",
    "lore": [],
    "material": "GRAY_STAINED_GLASS_PANE",
    "amount": 1
},
"fchestEnabled": true,
"fchestInventoryTitle": "&2&lFaction Chest"
}

config.yml
# SavageFactions by ProSavage
# Report issues: https://github.com/ProSavage/SavageFactions/issues/new
# Live support: https://discord.gg/W9dv9WP
# Spigot Site: https://www.spigotmc.org/resources/savagefactions-factionsuuid-reimagined-1-7-1-12.52891/
# Website: http://www.prosavage.net/
# CI: http://ci.prosavage.net/
# Wiki: http://wiki.prosavage.net/display/savagefactions
# Make sure to check the wiki mentioned above before making a issue on github or asking for help in the discord chat!
# There are additional options present in the conf.json file.

# Made with love <3

# Debug
# Turn this on if you are having issues with something and working on resolving them.
# This will spam your console with information that is useful if you know how to read the source.
# It's suggested that you only turn this on at the direction of a developer.
debug: false
Config-Version: 1


# Prevent find factions exploit
# This will help limit how many times a player can be sent a map of factions.
# Set this to the cooldown you want, in miliseconds, for a map to be shown to a player.
# If you want to log when a player violates this (only happens on chunk enter so it shouldn't be too spammy),
#   set log to true and it will be logged to console as "player tried to show a faction map too soon and triggered exploit blocker."
findfactionsexploit:
cooldown: 2000 # in miliseconds. 2000 = 2 seconds.
log: false

### Hard Core Settings ###
# Many of the features that are / are to come in this section have been requested by
#   people in relation to HCF servers. All settings are set to the normal Factions
#   behavior by default.

# Default Relation allows you to change the default relation for Factions.
# Example usage would be so people can't leave then make a new Faction while Raiding
#   in order to be able to execute commands if the default relation is neutral.
# This has always been neutral.
default-relation: "neutral"

# Portal Creation
# Do you want to limit portal creation?
portals:
limit: false # will disable the below check if set to false

# What should the minimum relation be to create a portal in territory?
# Goes in the order of: ENEMY, NEUTRAL, ALLY, MEMBER.
# Minimum relation allows that and all listed to the right to create portals.
# Example: put ALLY to allow ALLY and MEMBER to be able to create portals.
minimum-relation: MEMBER # If typed incorrectly, defaults to NEUTRAL.

### Hard Core Settings ###

# Warps
# What should be the max amount of warps that a Faction can set?
max-warps: 5

# This is the cost section for warps.
# It will charge them each time the command would be successful. (won't charge on erroneous /f warp attempts).
# You can use decimal places here.
# If enabled is set to false, it will ignore the values.
warp-cost:
enabled: false
setwarp: 5
delwarp: 5
warp: 5

# Faction Fly
# Enable Faction Fly:
enable-faction-flight: true
ffly:
AutoEnable: true #If set to true, fly will automatically enable when walking into your own chunk.

# If a player leaves fly (out of territory or took damage)
# how long should they not take fall damage for?
# Set to 0 to have them always take fall damage.
fly-falldamage-cooldown: 10

# Pistons
# Should we disable pistons in Faction territory? This will prevent people from doing something like:
# http://i.gyazo.com/6a1a31222e58a5d60ff341c13f6a8404.gif
disable-pistons-in-territory: false

# ToolTips
# This section is to configure tooltips for things like /f list
tooltips:

# List
# This shows up when someone does /f list for the top factions.
# It will not sure up for factionless of course, just actual factions.
# You can use color codes here.
list:
    - "&6&l* &eLeader: &7{leader}"
    - "&6&l* &eClaims: &7{chunks}"
    - "&6&l* &ePower: &7{power}/{maxPower}"
    - "&6&l* &eMembers: &7{online}/{members}"

# Show
# This shows up when someone does /f show.
# It adds tooltips to each player in the list here, nothing else.
# {group} will show the players primary group if you have vault installed.
# {balance} will show their balance if you have vault installed.
# {lastSeen} will show human readable info on when the player was last seen, or online.
show:
    - "&6&l* &eUsername: &7{name}"
    - "&6&l* &eRank: &7{group}"
    - "&6&l* &eBalance: &7${balance}"
    - "&6&l* &eLast Seen:&7 {lastSeen}"
    - "&6&l* &ePower: &7{player-power}/{player-maxpower}"

# Configuration section for Scoreboards
# This will allow you to completely customize how your scoreboards look.
# Make sure that no lines are duplicates of each other otherwise only the first will display.
# Use &0-9a-f for colors and include messages in "quotes"
scoreboard:

# The also-send-chat configuration node has been moved to conf.json as showFactionTerrtioryChangeMessage.
# How long do we want scoreboards to stay if set temporarily.
expiration: 7

# FInfo scoreboard is displayed when a player walks into a new Faction's territory.
# Scoreboard disappears after <expiration> seconds.
# Things to be replaced in this:
# {power} - faction's power. {chunks} - total claimed chunks. {members} - total members.
# {online} - online members. {leader} - faction's leader. {open} - shows either true or false if open.
# {raidable} - true if the faction can be claimed over, otherwise false.
# {warps} - the number of warps that a faction has set.
# The title of the scoreboard will be the Faction's tag and colored according to the relation with the player's Faction.
# Commenting this section out will cause the info to appear in chat as the plugin originally did.
finfo-enabled: false

# SUPPORTS PLACEHOLDERS
finfo:
    - "&6Power"
    - "{power}"
    - "&3Members"
    - "{online}/{members}"
    - "&4Leader"
    - "{leader}"
    - "&bTerritory"
    - "{chunks}"

# Default board that will always show up if a player wants it to.
# This can show any arbitrary text or you can use a lot of variables to replace things.
# Replace {name} - player's name. {faction} - player's faction title, factionless if none.
# {totalOnline} - total players on the server. {balance} - player's balance.
# {maxPower} - player's max power.
# {powerBoost} - player's powerboost.

default-enabled: false # Default to false to keep original functionality.
default-title: "&cSavageFactions" # Can use any of the values from above but this won't update once it's set (so don't set {balance}).
default-update-interval: 2 # in seconds.

# This will show faction prefixes colored based on relation on nametags and in the tab.
#   The scoreboard needs to be enabled for this to work.
default-prefixes: true

# SUPPORTS PLACEHOLDERS

default:
    - "&7&m--------------------------"
    - "&4&lFaction Info &8»"
    - " &8> &cLeader&7: &f{leader}"
    - " &8> &cMembers&7: &f{online}&7/&f{members}"
    - " &8> &cPower&7: &f{power}&7/&f{maxPower}"
    - "&m"
    - "&4&lFaction Stats &8»"
    - " &8> &cKills&7: &f{faction-kills}"
    - " &8> &cDeaths&7: &f{faction-deaths}"
    - " &8> &cBalance&7: &f{faction-balance}"
    - ""
    - " &8> &cYour Balance&7: &f{balance}"
    - "&7&m---------------------------"

factionless-enabled: true
factionless:
    - "&7&m--------------------------"
    - "&4&lInformation &8»"
    - " &8> &cPlayer&7: &f{name}"
    - " &8> &cRank&7: &f{group}"
    - " &8> &cBalance&7: &f${balance}"
    - "&m"
    - "&4&lServer Info &8» "
    - " &8» &cIFaction: &fN/A"
    - " &8» &cOnline Players&7: &f{total-online}"
    - "&7&m---------------------------"


# Configration section for warmups.
# Warmup times are in seconds - if a value of 0 is set, there is no warmup.
warmups:
# Delay for /f home
f-home: 15
# Delay for /f warp
f-warp: 10
# Delay for /f fly
f-fly: 0
#Delay for /f checkpoint's teleport
f-checkpoint: 10
#Delay for /f tpbanner
f-banner: 10

######################################################
#################### HCF Features ####################
######################################################
# These features were requested as part of Hardcore Factions or something.
# All of them are disabled by default.

# Max Relation Types
# Limits factions to having a max number of each relation.
# Setting to 0 means none allowed. -1 for disabled.
# This will have no effect on default or existing relations, only when relations are changed.
# It is advised that you set the default relation to -1 so they can always go back to that.
# Otherwise Factions could be stuck with not being able to unenemy other Factions.
max-relations:
enabled: true
ally: 1
truce: 0
neutral: -1
enemy: -1

# WorldBorder support
# A buffer of 0 means faction claims can go right up to the border of the world.
# The buffer is in chunks, so 1 as a buffer means an entire chunk of buffer between
# the border of the world and what can be claimed to factions
world-border:
buffer: 0

# Raids
# Allow a faction to be raided if they have more land than power.
# This will make claimed territory lose all protections
#   allowing factions to open chests, break blocks, etc. if they
#   have claimed chunks >= power.
hcf:
raidable: false

# DTR (death til raidable) will be in /f show if enabled. Configure the message in the lang.yml
dtr: false

# Should we allow Factions to over claim if they are raidable (above has no effect on this)?
# This has always been true, allowing factions to over claim others.
allow-overclaim: true

# Power Freeze
# After a player dies, how long should the faction not be able to regen power?
# This resets on each death but does not accumulate.
# Set to 0 for no freeze. Time is in seconds.
powerfreeze: 0

# Buffer Zone
# Buffer Zone is an chunk area required between claims of different Factions.
# This is default to 0 and has always been that way. Meaning Factions can have
#   claims that border each other.
# If this is set to 3, then Factions need to have 3 chunks between their claim
#   and another Faction's claim.
# It's recommended to keep this pretty low as the radius check could be a
#   heavy operation if set to a large number.
# If this is set to 0, we won't even bother checking which is how Factions has
#   always been.
buffer-zone: 0

stuck:
    delay: 30
    radius: 10

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f show                  | #
# +------------------------------------------------------+ #
############################################################

# You can use any variable here, including fancy messages. Color codes and or tags work fine.
# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)

# SUPPORTS PLACEHOLDERS
show:
# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
- '&8&m--------------&7 &8<&e{faction}&8> &8&m--------------'
- '&6 * &eOwner &7{leader}'
- '&6 * &eDescription &7{description}'
- '&6 * &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
- '&6 * &eFounded &7{create-date}'
- '&6 * &eBalance &f{faction-balance}'
- '&6 * &eAllies &c{allies-list}'
- '&6 * &eEnemies &c{enemies-list}'
- '&6 * &eOnline Members &8(&7{online}/{members}&8) &7{online-list}'
- '&6 * &eOffline Members &8(&7{offline}/{members}&8) &7{offline-list}'
- '&6 * &eAlts &8{alts}'
- '&6 * &eBans &7{faction-bancount}'
- '&8&m----------------------------------------'
# For a /f show that does not display fancy messages that are essentially empty, use minimal-show
minimal-show: false

# Factions that should be exempt from /f show, case sensitive, useful for a
# serverteam faction, since the command shows vanished players otherwise
show-exempt:
- Wilderness


# THIS IS FOR /f map tool tips.

# You can use any variable here, including fancy messages. Color codes and or tags work fine.
# Lines that arent defined wont be sent (home not set, faction not peaceful / permanent, dtr freeze)
map:
# First line can be {header} for default header, or any string (we recommend &m for smooth lines ;plugin)
- '&6* &eFaction &7{faction}'
- '&6* &eOwner &7{leader}'
- '&6* &eLand / Power / Max Power: &7{chunks} &8/ &7{power} &8/ &7{maxPower}'
- '&6* &eAllies &c{allies-list}'
- '&6* &eEnemies &c{enemies-list}'
- '&6* &eOnline Members &8(&7{online}/{members}&8) {online-list}'
- '&6* &eOffline Members &7{offline-list}'

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f list                  | #
# +------------------------------------------------------+ #
############################################################

list:
# You can only use {pagenumber} and {pagecount} in the header
header: '&8&m-----------------&r &8< &eFaction List &8(&7{pagenumber}/{pagecount}&8) &8> &m-----------------'
# You can use any variables here
factionless: '&7&o(( There are currently &f{total-online} &7&oPlayers online right now! ))'
# You can use any variable here
entry: '{faction} &8(&7{online}/{members}&8)  &eLand / Power / Max Power &f{chunks}&7/&f{power}&7/&f{maxPower}'

############################################################
# +------------------------------------------------------+ #
# |                Configurable /f help                  | #
# +------------------------------------------------------+ #
############################################################

# set to true to use legacy factions help
use-old-help: false

help:


# You can change the page name to whatever you like
# We use '1' to preserve default functionality of /f help 1
'1':
    - '&7&m----------------------------------------------------'
    - '&6&lFactions Help &8- &f(1/2)               '
    - '&7&m----------------------------------------------------'
    - '&e/f create &f<name> &8- &7Create your own faction.'
    - '&e/f who &f<name> &8- &7Show faction information.'
    - '&e/f tag &f<name> &8- &7Change your faction name.'
    - '&e/f join &f<name> &8- &7Join to the faction.'
    - '&e/f list &8- &7List all factions.'
    - '&e/f top &8- &7View the richest factions.'
    - '&e/f map &8- &7Map of the surrounding area, click chunks to claim.'
    - '&e/f sethome &8- &7Set your faction home.'
    - '&e/f home &8- &7Go to your faction home.'
    - '&e/f title &f<playername> <title> &8- &7Set a player''s title, color codes supported.'
    - '&e/f ban &8- &7Ban a member from your faction.'
    - '&e/f unban &8- &7Unban a member from your faction.'
    - '&e/f banlist &8- &7List banned players from your faction.'
    - '&e/f lowpower &8- &7List player with power under max from your faction.'
    - '&e/f coords &8- &7Broadcast your location to your faction.'
    - '&e/f showclaims &8- &7List all claims from your faction.'
    - '&7&m--------------------&r &e/f help 2 &7&m-----------------------'
'2':
    - '&7&m----------------------------------------------------'
    - '&6&lFactions Help &8- &f(2/2)               '
    - '&7&m----------------------------------------------------'
    - '&e/f leave &8- &7Leave your faction.'
    - '&e/f invite &f<playerName> &8- &7Invite a player to your faction.'
    - '&e/f deinvite &f<playerName> &8- &7Revoke invitation to player.'
    - '&e/f claim &8- &7Claim a land for your faction.'
    - '&e/f unclaim &8- &7Unclaim land from your faction.'
    - '&e/f kick &f<playerName> &8- &7Kick player from your faction.'
    - '&e/f mod &f<playerName> &8- &7Set player to mod role in faction.'
    - '&e/f coleader &f<playerName> &8- &7Set player to coleader role in faction.'
    - '&e/f leader &f<playerName> &8- &7Set player role to leader in faction.'
    - '&e/f chat &f<Faction | Ally | Public> &8- &7Switch to Faction/Ally/Public chat.'
    - '&e/f warp &8- &7Opens the warp menu.'
    - '&e/f setwarp &8- &7Set a warp.'
    - '&e/f perms &8- &7Change what players can do in your claims.'
    - '&e/f upgrades &8- &7Upgrade various perks in your faction.'
    - '&e/f checkpoint &8- &7Set a faction checkpoint.'
    - '&e/f tnt add/take &f<amount> &8- &7Faction Based TNT Bank.'
    - '&e/f tntfill &f<radius> <amount> &8- &7Tnt fill integrated into the tntbank!'
    - '&e/f chest &8- &7Open a virtual faction chest! '
    - '&e/f version &8- &7Display current faction version.'
    - '&7&m--------------------&r &e/f help 3 &7&m-----------------------'
############################################################
# +------------------------------------------------------+ #
# |                  F Permission GUI                    | #
# +------------------------------------------------------+ #
############################################################

# This is the Faction permissions GUI, it consists of 2 inventories
#
# 1st: The Relation GUI, here you choose which relation you want to set the permission of
# 2nd: The Action GUI, here you define the permission of the clicked Action using click types,
# depending on the click type it will set the permission differently:
# Left Click: ALLOW
# Right Click: DENY
#
#
# The GUI configuration is based off of item placeholders these have specific placeholders that are
# replaced, for example {relation} will be replaced with the relation that the GUI/Item is based on.
# There is also 2 other types of GUI items
#
# 1st: Special items, these include Back button (Has its own item below), and Relation Item
# indicating the current relation (Uses relation item placeholder)
# 2nd: Dummy items, these items server no other purpose than to look good, they have their own
# items defined in dummy items, and can later be assigned to specific slots in the GUI's
# If you would like to set default permissions in the /f perms gui find the option 'useDefaultPermissions' in conf.json.
# This can be useful if you would like to create
# A template for factions in your server to have for /f perms.
fperm-gui:
    relation:
    # GUI Name
    name: 'Faction Permissions'
    # Amount of inventory rows, No larger than 5
    rows: 4

    # These are the slots where the relations are going to be placed on the first GUI
    # Note: Slots start at 0 and end at one less that GUI size
    #Setting a slot to -1 will disable it
    slots:
        recruit: 10
        normal: 12
        moderator: 14
        coleader: 16
        truce: 19
        ally: 21
        enemy: 23
        neutral: 25
    # Material to be displayed
    materials:
        recruit: WOOD_SWORD
        normal: GOLD_SWORD
        moderator: IRON_SWORD
        coleader: DIAMOND_SWORD
        truce: IRON_AXE
        ally: GOLD_AXE
        enemy: DIAMOND_AXE
        neutral: WOOD_AXE
    Placeholder-Item:
        Name: '&cClick to edit {relation} permissions!'
    action:
    name: 'Faction Permissions'
    rows: 6
    Access-Colors:
        Allow: '&a'
        Deny: '&c'
    Materials:
        build: COBBLESTONE
        destroy: DIAMOND_PICKAXE
        frostwalk: ICE
        painbuild: ARROW
        door: IRON_DOOR
        button: OAK_BUTTON
        lever: LEVER
        container: CHEST
        invite: NETHER_STAR
        kick: DIAMOND_SWORD
        items: PAPER
        sethome: HOPPER
        withdraw: SUNFLOWER
        territory: SIGN
        access: EMERALD
        promote: DIAMOND
        setwarp: COMPASS
        warp: ENDER_PEARL
        ban: ANVIL
        disband: BARRIER
        fly: FEATHER
        vault: END_PORTAL_FRAME
        tntbank: BEACON
        tntfill: TNT
        chest: ENDER_CHEST
        spawner: MOB_SPAWNER
        home: ENDER_EYE
    slots:
        # Uses same format as above to inform the player of clicked relation
        relation: 4
        # Back button slot
        back: 0
        # Start action slots
        build: 10
        destroy: 11
        frostwalk: 12
        painbuild: 13
        door: 14
        button: 15
        lever: 16
        container: 19
        invite: 20
        kick: 21
        items: 22
        sethome: 23
        withdraw: 24
        territory: 25
        access: 28
        promote: 29
        setwarp: 30
        warp: 31
        ban: 32
        disband: 33
        fly: 34
        vault: 40
        tntbank: 39
        tntfill: 41
        chest: 42
        spawner: 38
        home: 49
    # {action} Action name eg: Setwarp, Kick
    # {action-access} Access name eg: Allow, Deny
    # {action-access-color} Access color eg: Allow;GREEN
    placeholder-item:
        name: '&e&l(!) &ePermission: &6&n{action}'
        lore:
        - ''
        - '&6&l * &eStatus: &8[{action-access-color}{action-access}&8]'
        - ''
        - '&7Left click to &a&nAllow&7.'
        - '&7Right click to &c&nDeny&7.'
    # Back item will be take you to the previous GUI
    back-item:
    Type: ARROW
    Name: '&c&l<- Back'
    Lore:
        - '&7Click to return to previous menu.'
    # Dummy Items
    dummy-item:
    Type: BLACK_STAINED_GLASS_PANE
    Name: ' '
    Lore:
        - ' '
        ############################################################
        # +------------------------------------------------------+ #
        # |                  Faction Warp GUI                    | #
        # +------------------------------------------------------+ #
        ############################################################1
fwarp-gui:
name: "Faction Warps"
rows: 3
password-timeout: 5
warp-slots:
    - 11
    - 12
    - 13
    - 14
    - 15
warp-item:
    Type: EYE_OF_ENDER
    Name: '&e&l(!) &eFaction Warp: &6&n{warp}'
    # {warp-protected} Warp protection by password, Enabled & Disabled
    # {warp-cost} Warp cost
    Lore:
    - ''
    - '&6&l * &ePassword: &7{warp-protected}'
    - '&6&l * &eCost: &7{warp-cost}'
    - ''
    - '&c&lNote: &7You need pay to teleport to'
    - '&7a faction warp. Unless it''s &nDisabled&7.'
# Dummy Items
dummy-item:
    Type: BLACK_STAINED_GLASS_PANE
    Name: ' '
    Lore:
    - ' '
    ############################################################
    # +------------------------------------------------------+ #
    # |         Faction Creation/Disband Broadcast           | #
    # +------------------------------------------------------+ #
    ############################################################
faction-creation-broadcast: true
faction-disband-broadcast: true

############################################################
# +------------------------------------------------------+ #
# |              Faction Invisibility                    | #
# +------------------------------------------------------+ #
############################################################
See-Invisible-Faction-Members: false

############################################################
# +------------------------------------------------------+ #
# |                  Faction Rules                       | #
# +------------------------------------------------------+ #
############################################################
frules:
Enabled: true
default-rules:
    - '&cDefault Faction Rules :('
    - '&cUse /f rules add <rule> to add a rule'
############################################################
# +------------------------------------------------------+ #
# |                  Faction TNT Bank                    | #
# +------------------------------------------------------+ #
############################################################
ftnt:
Enabled: true
Bank-Limit: 10000

############################################################
# +------------------------------------------------------+ #
# |                  Faction PayPal                      | #
# +------------------------------------------------------+ #
############################################################
fpaypal:
Enabled: true

############################################################
# +------------------------------------------------------+ #
# |                  Faction Checkpoints                 | #
# +------------------------------------------------------+ #
############################################################
checkpoints:
Enabled: true

############################################################
# +------------------------------------------------------+ #
# |                  Faction Near                        | #
# +------------------------------------------------------+ #
############################################################
fnear:
Enabled: true
Radius: 50

############################################################
# +------------------------------------------------------+ #
# |                  Faction Focus                       | #
# +------------------------------------------------------+ #
############################################################
#Note This will ONLY work if you have SavageFactions Scoreboard Enabled!
ffocus:
Enabled: true
Prefix: '&7»&b'

############################################################
# +------------------------------------------------------+ #
# |                  Faction Vault                       | #
# +------------------------------------------------------+ #
############################################################
fvault:
Enabled: true
No-Hoppers-near-vault: true
Price: 5000
Item:
    Name: '&e&l*&f&l*&e&l* &e&lFaction Vault &7(Place) &e&l*&f&l*&e&l*'
    Lore:
    - '&7Place this vault in your Faction claim, You will'
    - '&7then be able to access it.'
    - ''
    - '&c&lNote: &7Once you have placed your'
    - '&7faction vault, Access it by doing /f vault.'

############################################################
# +------------------------------------------------------+ #
# |                  Faction Chest                       | #
# +------------------------------------------------------+ #
############################################################
# Chest options can now be found in conf.json, search "fchest".
# Chest size upgrades can be configured in the upgrades section of config

############################################################
# +------------------------------------------------------+ #
# |                  Faction Upgrades                    | #
# +------------------------------------------------------+ #
############################################################
fupgrades:
Enabled: true
MainMenu:
    Title: '&c&l{faction}''s Upgrade Menu'
    rows: 4
    DummyItem:
    Name: '&f'
    Type: STAINED_GLASS_PANE
    Amount: 1
    Lore:
    - ''
    slots:
        - 0
        - 1
        - 2
        - 3
        - 4
        - 5
        - 6
        - 7
        - 8
        - 9
        - 10
        - 11
        - 12
        - 13
        - 14
        - 15
        - 16
        - 17
        - 18
        - 19
        - 20
        - 21
        - 22
        - 23
        - 24
        - 25
        - 26
    Crops:
    Crop-Boost:
        level-1: 10
        level-2: 20
        level-3: 30
    Cost:
        level-1: 250000
        level-2: 500000
        level-3: 750000
    DisplayItem:
        Name: '&e&lUpgrade Growth Speed'
        Type: WHEAT
        Lore:
        - '&7Increase growth speed of crops in claims.'
        - '&7&o(Chance to Grow Two Levels)'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &f10% Chance'
        - '&7  - Cost: $250,000'
        - '&f&l* &7Level 2 - &f20% Chance'
        - '&7  - Cost: $500,000'
        - '&f&l* &7Level 3 - &f30% Chance'
        - '&7  - Cost: $750,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 9
    EXP:
    EXP-Boost:
        level-1: 1.5
        level-2: 2.0
        level-3: 2.5
    Cost:
        level-1: 2000000
        level-2: 4000000
        level-3: 6000000
    DisplayItem:
        Name: '&e&lUpgrade EXP Drop Rate'
        Type: EXP_BOTTLE
        Lore:
        - '&7Increased Vanilla XP gained from monsters.'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &f1.5x Multiplier'
        - '&7  - Cost: $2,000,000'
        - '&f&l* &7Level 2 - &f2.0x Multiplier'
        - '&7  - Cost: $4,000,000'
        - '&f&l* &7Level 3 - &f2.5x Multiplier'
        - '&7  - Cost: $6,000,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 11
    Spawners:
    Spawner-Boost:
        # This is a Percentage so .10 means 10% lowered spawner delay!
        level-1: 0.10
        level-2: 0.20
        level-3: 0.30
    Cost:
        level-1: 1000000
        level-2: 2000000
        level-3: 3000000
    DisplayItem:
        Name: '&e&lUpgrade Spawn Rate'
        Type: MOB_SPAWNER
        Lore:
        - '&7Decreased mob spawner delay in claims.'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &f10% Lower Delay'
        - '&7  - Cost: $1,000,000'
        - '&f&l* &7Level 2 - &f20% Lower Delay'
        - '&7  - Cost: $2,000,000'
        - '&f&l* &7Level 3 - &f30% Lower Delay'
        - '&7  - Cost: $3,000,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 13
    Chest:
    Chest-Size:
        # This is rows
        level-1: 2
        level-2: 3
        level-3: 4
    Cost:
        level-1: 1000000
        level-2: 2000000
        level-3: 3000000
    DisplayItem:
        Name: '&e&lUpgrade Faction Chest Size'
        Type: CHEST
        Lore:
        - '&7Increased Faction Chest Size.'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &f2 Rows'
        - '&7  - Cost: $1,000,000'
        - '&f&l* &7Level 2 - &f3 Rows'
        - '&7  - Cost: $2,000,000'
        - '&f&l* &7Level 3 - &f4 Rows'
        - '&7  - Cost: $3,000,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 22
    Members:
    Member-Boost:
        # Member boost is added to Conf.json value for FactionMemberLimit
        # IE: FactionMemberLimit = 15, Level 3 Member Upgrade limit = 30
        level-1: 5
        level-2: 10
        level-3: 15
    Cost:
        level-1: 2000000
        level-2: 4000000
        level-3: 6000000
    DisplayItem:
        Name: '&e&lFaction Member Limit'
        Type: PLAYER_HEAD
        Lore:
        - '&7Increase the max amount of faction members'
        - '&7your faction can have!'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &a+5 Member Limit'
        - '&7  - Cost: $2,000,000'
        - '&f&l* &7Level 2 - &a+5 Member Limit'
        - '&7  - Cost: $4,000,000'
        - '&f&l* &7Level 3 - &a+5 Member Limit'
        - '&7  - Cost: $6,000,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 15
    Power:
    Power-Boost:
        level-1: 20
        level-2: 20
        level-3: 20
    Cost:
        level-1: 2000000
        level-2: 4000000
        level-3: 6000000
    DisplayItem:
        Name: '&e&lFaction Power Boost'
        Type: NETHER_STAR
        Lore:
        - '&7Gain a permanent power boost for each level.'
        - ''
        - '&e&lTier'
        - '&f&l* &7Current Level: &n{level}'
        - ''
        - '&e&lPerks'
        - '&f&l* &7Level 1 - &a+20 Power'
        - '&7  - Cost: $2,000,000'
        - '&f&l* &7Level 2 - &a+20 Power'
        - '&7  - Cost: $4,000,000'
        - '&f&l* &7Level 3 - &a+20 Power'
        - '&7  - Cost: $6,000,000'
        - ''
        - '&e&lClick to &nUnlock'
        Slot: 17
############################################################
# +------------------------------------------------------+ #
# |                  Faction Banners                     | #
# +------------------------------------------------------+ #
############################################################
fbanners:
Enabled: true
Item:
    Name: '&e&l*&f&l*&e&l* &e&lWar Banner &7(Place) &e&l*&f&l*&e&l*'
    Lore:
    - '&7Place this banner in the &nWarzone.&7 This'
    - '&7will create a &nWarp Point&7 for your faction members.'
    - ''
    - '&e&lEffects'
    - '&e&l* &fStrength II'
    - '&e&l* &fSpeed II'
Banner-Cost: 5000 #The amount charged to change a banner into a War Banner
Banner-Time: 60 #IN SECONDS - This is how long the banner will last.
Banner-Place-Cooldown: 300
Banner-Effect-Radius: 16
Effects:
    - INCREASE_DAMAGE:2
    - SPEED:2
BannerHolo: '&c{Faction}''s War Banner'
Placeable:
    Warzone: true
    Enemy: true

#Title when moving between chunks
Title:
Show-Title: true
# You can configure the time in 1.9 or higher! The values are in ticks (20 ticks = 1 second)
Options:
    FadeInTime: 10
    ShowTime: 30
    FadeOutTime: 10
Format:
    Title: '{Faction}'
    Subtitle: '{Description}'


# /f seechunk options
see-chunk:
particles: true
interval: 5


Tntfill:
enabled: true
max-radius: 32
max-amount: 64




############################################################
# +------------------------------------------------------+ #
# |                Big List of variables                 | #
# +------------------------------------------------------+ #
############################################################
# Fancy variables. Can only be used in /f show
#  - {allies-list}  : Lists each faction ally with tooltips
#  - {enemies-list} : Lists each faction enemy with tooltips
#  - {online-list}  : Lists all online members with tooltips
#  - {offline-list} : Lists all offline members with tooltips
#  - {truces-list}  : Lists each faction truce with tooltips
#  - {alts} : List all alts online or offline

# Player variables. Can be used in tooltips.show, scoreboards, or /f show
#  - {group}     : Players group
#  - {name}      : Players name
#  - {lastSeen}  : Last time player was seen (if offline), or just 'Online'
#  - {balance} : Players balance
#  - {player-power} : Player power
#  - {player-maxpower} : Player max power
#  - {player-kills} : # of kills the player has
#  - {player-deaths}: # of deaths the player has
# Faction variables. Can be used in tooltips.list, scoreboards, or /f show
#  - {header}    : Default factions header (ex. /f show)
#  - {faction}   : Factions tag (if none, uses lang.yml for factionless name)
#  - {joining}   : How to join this faction
#  - {power}     : Factions deaths until raidable value
#  - {power-boost}  : DTR Symbol based on current DTR (max, regen, frozen, raidable)
#  - {maxPower}  : Factions max deaths until raidable value
#  - {chunks}    : # of claims faction has (in chunks)
#  - {warps}     : # of warps faction has
#  - {description} : Factions description
#  - {create-date} : Date faction was created
#  - {leader}    : Faction leader
#  - {land-value}  : Value of all claims
#  - {land-refund} : Calculated refund value
#  - {allies}    : # of allies faction has
#  - {enemies}   : # of enemies faction has
#  - {online}    : # of faction members online
#  - {offline}   : # of faction members offline
#  - {members}   : # of faction members (includes offline)
#  - {faction-balance}      : Faction bank balance
#  - {world}, {x}, {y}, {z} : Faction home variables. You don't need to use them all.
#  - {faction-kills} : # of kills the faction has
#  - {faction-deaths}: # of deaths the faction has
#  - {faction-bancount} : # of bans the faction has
# Faction Permissions GUI variables. Can only be used in GUI
# - {relation}            : Shows relation name (Can be used in action and relation)
# - {relation-color}      : Relation color
# - {action}              : Shows action name (Can only be used in action)
# - {action-access}       : Shows the action's access with current relation
# - {action-access-color} : Access color
# General variables. Can be used anywhere.
# - {total-online}  : Total # of players on the server
# - {max-warps}     : Max # of warps a faction can set
# - {max-allies}    : Max # of allies a faction can have
# - {max-enemies}   : Max # of enemies a faction can have
# - {factionless}   : Count of all factionless players online

factions.json
{
"0": {
    "rules": {},
    "tnt": 0,
    "upgrades": {},
    "id": "0",
    "peacefulExplosionsEnabled": false,
    "permanent": false,
    "tag": "ยง2Wilderness",
    "description": "",
    "open": false,
    "peaceful": false,
    "foundedDate": 1569375387915,
    "money": 0.0,
    "powerBoost": 0.0,
    "relationWish": {},
    "claimOwnership": {},
    "invites": [],
    "announcements": {},
    "warps": {},
    "warpPasswords": {},
    "altinvites": [],
    "maxVaults": 0,
    "defaultRole": "RECRUIT",
    "permissions": {
    "NEUTRAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ENEMY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "COLEADER": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "TRUCE": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "MODERATOR": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ALLY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "NORMAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "RECRUIT": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    }
    },
    "bans": [],
    "lastDeath": 0,
    "strikes": 0
},
"-1": {
    "rules": {},
    "tnt": 0,
    "upgrades": {},
    "id": "-1",
    "peacefulExplosionsEnabled": false,
    "permanent": false,
    "tag": "ยง6Safezone",
    "description": "Free from pvp and monsters.",
    "open": false,
    "peaceful": false,
    "foundedDate": 1569375387919,
    "money": 0.0,
    "powerBoost": 0.0,
    "relationWish": {},
    "claimOwnership": {},
    "invites": [],
    "announcements": {},
    "warps": {},
    "warpPasswords": {},
    "altinvites": [],
    "maxVaults": 0,
    "defaultRole": "RECRUIT",
    "permissions": {
    "NEUTRAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ENEMY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "COLEADER": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "TRUCE": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "MODERATOR": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ALLY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "NORMAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "RECRUIT": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    }
    },
    "bans": [],
    "lastDeath": 0,
    "strikes": 0
},
"-2": {
    "rules": {},
    "tnt": 0,
    "upgrades": {},
    "id": "-2",
    "peacefulExplosionsEnabled": false,
    "permanent": false,
    "tag": "ยง4Warzone",
    "description": "Not the safest place to be.",
    "open": false,
    "peaceful": false,
    "foundedDate": 1569375387920,
    "money": 0.0,
    "powerBoost": 0.0,
    "relationWish": {},
    "claimOwnership": {},
    "invites": [],
    "announcements": {},
    "warps": {},
    "warpPasswords": {},
    "altinvites": [],
    "maxVaults": 0,
    "defaultRole": "RECRUIT",
    "permissions": {
    "NEUTRAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ENEMY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "COLEADER": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "TRUCE": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "MODERATOR": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "ALLY": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "NORMAL": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    },
    "RECRUIT": {
        "SETWARP": "DENY",
        "CONTAINER": "DENY",
        "DISBAND": "DENY",
        "TNTBANK": "DENY",
        "WITHDRAW": "DENY",
        "PAIN_BUILD": "DENY",
        "BAN": "DENY",
        "SETHOME": "DENY",
        "ITEM": "DENY",
        "VAULT": "DENY",
        "CHEST": "DENY",
        "KICK": "DENY",
        "DOOR": "DENY",
        "SPAWNER": "DENY",
        "TERRITORY": "DENY",
        "DESTROY": "DENY",
        "ACCESS": "DENY",
        "LEVER": "DENY",
        "TNTFILL": "DENY",
        "BUTTON": "DENY",
        "INVITE": "DENY",
        "BUILD": "DENY",
        "PROMOTE": "DENY",
        "HOME": "DENY",
        "WARP": "DENY",
        "FROST_WALK": "DENY",
        "FLY": "DENY"
    }
    },
    "bans": [],
    "lastDeath": 0,
    "strikes": 0
}
}

lang.yml
# Lang file for SavageFactions by drtshock & ProSavage
# Use & for color codes.
# Made with love <3



root:
AUTHOR: misc
RESPONSIBLE: misc
LANGUAGE: English
ENCODING: UTF-8
LOCALE: en_US
REQUIRESUNICODE: 'false'
DEFAULT: 'true'
STATE: complete
LOCAL:
    AUTHOR: misc
    RESPONSIBLE: misc
    LANGUAGE: English
    REGION: US
    STATE: complete
ACTIONS:
NOPERMISSION: '{faction} does not allow you to {action}'
NOPERMISSIONPAIN: It is painful to try to {action} in the territory of {faction}
OWNEDTERRITORYDENY: You cant do that in this territory, it is owned by {owners}
OWNEDTERRITORYPAINDENY: It is painful to try to {action} in this territory, it is
    owned by {owners}
MUSTBE: You must be {role} to {action}.
NOSAMEROLE: '{role} can''t control each other...'
NOFACTION: You are not member of any faction.
ACTION:
DENIED:
    SAFEZONE: You can't use %1$s in safezone!
    WARZONE: You can't use %1$s in warzone!
    WILDERNESS: You can't use %1$s in wilderness!
    OTHER: '%1$s does not allow you to %2$s here!'
COMMAND:
USEAGE:
    TEMPLATE:
    COLOR: '&c'
HELP:
    NEXTCREATE: Learn how to create a faction on the next page.
    HOME: 'And don''t forget to set your home:'
    '404': '&c&l» &7This page does &cnot &7exist'
    BANK:
    '1': Your faction has a bank which is used to pay for certain
    '2': things, so it will need to have money deposited into it.
    '3': To learn more, use the money command.
    PLAYERTITLES: Player titles are just for fun. No rules connected to them.
    OWNERSHIP:
    '1': Claimed land with ownership set is further protected so
    '2': that only the owner(s), faction admin, and possibly the
    '3': faction moderators have full access.
    RELATIONS:
    '1': Set the relation you WISH to have with another faction.
    '2': Your default relation with other factions will be neutral.
    '3': If BOTH factions choose "ally" you will be allies.
    '4': If ONE faction chooses "enemy" you will be enemies.
    '5': You can never hurt members or allies.
    '6': You can not hurt neutrals in their own territory.
    '7': You can always hurt enemies and players without faction.
    '8': ''
    '9': Damage from enemies is reduced in your own territory.
    '10': When you die you lose power. It is restored over time.
    '11': The power of a faction is the sum of all member power.
    '12': The power of a faction determines how much land it can hold.
    '13': You can claim land from factions with too little power.
    PERMISSIONS:
    '1': Only faction members can build and destroy in their own
    '2': 'territory. Usage of the following items is also restricted:'
    '3': Door, Chest, Furnace, Dispenser, Diode.
    '4': ''
    '5': Make sure to put pressure plates in front of doors for your
    '6': guest visitors. Otherwise they can't get through. You can
    '7': also use this to create member only areas.
    '8': As dispensers are protected, you can create traps without
    '9': worrying about those arrows getting stolen.
    ADMIN:
    '1': "&a&l» &a/f claim safezone \n   &7claim land for the Safe Zone"
    '2': "&a&l» &a/f claim warzone \n   &7claim land for the War Zone"
    '3': "&a&l» &a/f autoclaim [safezone|warzone] \n   &7take a guess"
    MOAR:
    '1': 'Finally some commands for the server admins:'
    '2': 'More commands for server admins:'
    '3': 'Even more commands for server admins:'
    DESCRIPTION: |2-

        &a&l» &7Display a &ahelp &7page
NEAR:
    DESCRIPTION: Get nearby faction players in a radius.
    DISABLED:
    MSG: '&cThis command is disabled!'
    FORMAT: '{playername} &c({distance}m)'
    USE:
    MSG: '&cFaction members nearby'
CONTEXT:
    ADMINISTER:
    DIF:
        FACTION: '&c[!] %1$s is not in the same faction as you.'
    ADMIN:
        REQUIRED: '&c[!] Only the faction admin can do that.'
    SAME:
        RANK:
        CONTROL: '&c[!] Moderators can''t control each other...'
    MOD:
        REQUIRED: '&c[!] You must be a faction moderator to do that.'
UPGRADES:
    DESCRIPTION: '&cOpen the Upgrades Menu'
ADMIN:
    NOTMEMBER: '&c&l[!] &7%1$s &cis not a member in your faction.'
    NOTADMIN: '&c&l[!] &cYou are not the faction admin.'
    TARGETSELF: '''&c&l[!] &cThe target player musn''''t be yourself.'
    DEMOTES: '&c&l[!] &cYou have demoted &7%1$s &cfrom the position of faction admin.'
    DEMOTED: '&c&l[!] &cYou have been demoted from the position of faction admin by
    &7%1$s&c'
    PROMOTES: '&e&l[!] &eYou have promoted &6%1$s &eto the position of faction admin.'
    PROMOTED: '&e&l[!] &6%1$s &egave &6%2$s &ethe leadership of &6%3$s&e.'
    DESCRIPTION: Hand over your admin rights
    NOMEMBERS: '&e&l[!] &cNo one else to promote, please disband faction.'
AHOME:
    DESCRIPTION: Send a player to their f home no matter what.
    NOHOME: '%1$s doesn''t have an f home.'
    SUCCESS: $1%s was sent to their f home.
    OFFLINE: '%1$s is offline.'
    TARGET: You were sent to your f home.
ANNOUNCE:
    DESCRIPTION: Announce a message to players in faction.
ALTS:
    LIST:
    FORMAT: '%1$s Power: %2$s Last Seen: %3$s'
    DESCRIPTION: List all alts in your faction
    DESCRIPTION: Faction Alts Commands
ALTINVITE:
    DESCRIPTION: Invite Alts to your faction.
    INVITED:
    ALT: '&c&l[!]&7 &c%1$s&7 invited &c%2$s&7 to your faction as an alt.'
ALTKICK:
    DESCRIPTION: Kick alts from your faction
    NOTALT: '&c&l[!] &7Player is not an alt.'
    NOTMEMBER: '&c&l[!] &7This player is not a member of your faction.'
AUTOCLAIM:
    ENABLED: '&c&l[!] &7Now &cauto-claiming&7 land for %1$s.'
    DISABLED: '&c&l[!] Auto-claiming&7 of land is now &cdisabled.'
    REQUIREDRANK: '&c&l[!] &7You must be &c%1$s&7 to claim land.'
    OTHERFACTION: '&c&l[!]&7 You &ccan''t &7claim land for &c%1$s&7.'
    DESCRIPTION: Auto-claim land as you walk around
AUTOHELP:
    HELPFOR: Help for command "
BAN:
    DESCRIPTION: Ban players from joining your Faction.
    TARGET: '&c&l[!] &7You were &cbanned &7from &c%1$s'
    BANNED: '&c&l[!] &7%1$s &cbanned &7%2$s'
    SELF: '&c&l[!] &7You may &cnot &7ban &cyourself&7.'
    INSUFFICIENTRANK: '&c&l[!] &7Your &crank &7is too low to&c ban &7%1$s'
    ALREADYBANNED: '&c&l[!] &7This player is &calready banned&7!'
BANLIST:
    DESCRIPTION: View a Faction's ban list
    HEADER: '&c&l[!] &7There are &c%d&7 bans for &c%s'
    ENTRY: '&7%1$s. &c%2$s &r&7// &c%3$s &r&7// &c%4$s'
    NOFACTION: '&c&l[!] &7You are &cnot &7in a Faction.'
    INVALID: '&c&l[!] &7The faction &c%1$s &7does not exist'
BOOM:
    PEACEFULONLY: '&c&l[!] &7This command is &conly &7usable by factions which are
    &cspecifically &7designated as &cpeaceful&7.'
    TOTOGGLE: to toggle explosions
    FORTOGGLE: for toggling explosions
    ENABLED: '&c&l[!] &c%1$s&7 has&c %2$s&7 explosions in your faction''s territory.'
    DESCRIPTION: Toggle explosions (peaceful factions only)
BYPASS:
    ENABLE: '&e&l[!] &eYou have enabled admin bypass mode. You will be able to build
    or destroy anywhere.'
    ENABLELOG: ' has ENABLED admin bypass mode.'
    DISABLE: '&c&l[!] &cYou have disabled admin bypass mode.'
    DISABLELOG: ' has DISABLED admin bypass mode.'
    DESCRIPTION: Enable admin bypass mode
BANNER:
    DESCRIPTION: Turn a held banner into a war banner
    NOTENOUGHMONEY: '&c&l[!] &7You do&c not&7 have enough money'
    MONEYTAKE: '&c&l[!] $&c{amount} &7has been taken from your account.'
    SUCCESS: '&c&l[!] &7You have created a &c&lWarBanner!'
    DISABLED: '&c&l[!] &7Buying&c warbanners&7 is &cdisabled!'
TPBANNER:
    NOTSET: '&c&l[!] &7Your faction &cdoes not &7have a &c&lWarBanner &7placed!'
    SUCCESS: '&c&l[!] &cTeleporting &7to your factions''s &c&lWarBanner'
    DESCRIPTION: Teleport to your faction banner
CHAT:
    DISABLED: '&c&l[!] &7The built in chat channels are &cdisabled &7on this server.'
    INVALIDMODE: '&c&l[!] &cUnrecognised &7chat mode. Please enter either ''&da&7'',''&af&7'',''&6m&7''
    or ''&fp&7'''
    DESCRIPTION: Change chat mode
    MODE:
    PUBLIC: '&c&l[!] &fPublic &7chat mode.'
    ALLIANCE: '&c&l[!] &dAlliance &7only chat mode.'
    TRUCE: '&c&l[!] &5Truce &7only chat mode.'
    FACTION: '&c&l[!] &aFaction&7 only chat mode.'
    MOD: '&c&l[!] &dMod &7only chat mode.'
    MOD:
    ONLY: '&c&l[!] &7Only Mods can talk through this chat mode.'
CHATSPY:
    ENABLE: '&c&l[!] &7You have &cenabled &7chat spying mode.'
    ENABLELOG: ' has ENABLED chat spying mode.'
    DISABLE: '&c&l[!] &7You have &cdisabled &7chat spying mode.'
    DISABLELOG: ' has DISABLED chat spying mode.'
    DESCRIPTION: Enable admin chat spy mode
CLAIM:
    INVALIDRADIUS: '&c&l[!]&7 If you specify a &cradius&7, it must be at least &c1&7.'
    DENIED: '&c&l[!]&7 You &cdo not &7have &cpermission&7 to &cclaim&7 this faction''s
    land'
    DESCRIPTION: Claim land from where you are standing
CLAIMLINE:
    INVALIDRADIUS: '&c&l[!]&7 If you &cspecify&7 a distance, it must be at least &c1&7.'
    DENIED: '&c&l[!]&7 You &cdo not &7have&c permission&7 to claim in a line.'
    DESCRIPTION: Claim land in a straight line.
    ABOVEMAX: '&c&l[!]&7 The &cmaximum&7 limit for claim line is &c%s&7.'
    NOTVALID: '&c&l[!]&7 &c%1$s&7 is not a &ccardinal &7direction. You may use &cnorth&7,
    &ceast&7, &csouth &7or &cwest&7.'
CONFIG:
    NOEXIST: '&c&l[!]&7 No configuration setting "&c%1$s&7" exists.'
    SET:
    'TRUE': '" option set to true (enabled).'
    'FALSE': '" option set to false (disabled).'
    ADDED: '"%1$s" set: "%2$s" added.'
    REMOVED: '"%1$s" set: "%2$s" removed.'
    OPTIONSET: '" option set to '
    COLOURSET: '" color option set to "'
    INTREQUIRED: 'Cannot set "%1$s": An integer (whole number) value required.'
    LONGREQUIRED: 'Cannot set "%1$s": A long integer (whole number) value required.'
    DOUBLEREQUIRED: 'Cannot set "%1$s": A double (numeric) value required.'
    FLOATREQUIRED: 'Cannot set "%1$s": A float (numeric) value required.'
    INVALID:
    COLOUR: 'Cannot set "%1$s": "%2$s" is not a valid color.'
    COLLECTION: '"%1$s" is not a data collection type which can be modified with
        this command.'
    MATERIAL: 'Cannot change "%1$s" set: "%2$s" is not a valid material.'
    TYPESET: '"%1$s" is not a data type set which can be modified with this command.'
    MATERIAL:
    ADDED: '"%1$s" set: Material "%2$s" added.'
    REMOVED: '"%1$s" set: Material "%2$s" removed.'
    LOG: ' (Command was run by %1$s.)'
    ERROR:
    SETTING: Error setting configuration setting "%1$s" to "%2$s".
    MATCHING: Configuration setting "%1$s" couldn't be matched, though it should
        be... please report this error.
    TYPE: '''%1$s'' is of type ''%2$s'', which cannot be modified with this command.'
    DESCRIPTION: Change a conf.json setting
CONVERT:
    BACKEND:
    RUNNING: '&c&l[!]&7 Already running that backend.'
    INVALID: '&c&l[!]&7 Invalid backend'
    DESCRIPTION: Convert the plugin backend
COORDS:
    MESSAGE: '&c&l[!] &7{player}&7''s coords are &c{x}&7,&c{y}&7,&c{z}&7 in &c{world}'
    DESCRIPTION: broadcast your coords to your faction
CHECKPOINT:
    DISABLED: '&c&l[!]&7 You &ccannot&7 use checkpoint while its&c disabled&7!'
    SET: '&c&l[!]&7 You have &cset&7 the &cfaction checkpoint&7 at your &cLocation&7.'
    GO: '&c&l[!]&7 &cTeleporting&7 to &cfaction checkpoint'
    INVALIDLOCATION: '&c&l[!]&7 &cInvalid Location!&7 You can &cset&7 checkpoints
    in &cyour claims&7 or &2wilderness&7.'
    NOT:
    SET: '&c&l[!]&7 You have to &cset &7the &cfaction checkpoint&7 first.'
    CLAIMED: '&c&l[!]&7 Your current &cfaction checkpoint&7 is claimed, set a &cnew
    &7one!'
    DESCRIPTION: Set or go to your faction checkpoint!
CREATE:
    MUSTLEAVE: '&c&l[!]&7 You must &cleave &7your &ccurrent faction &7first.'
    INUSE: '&c&l[!]&7 That tag is &calready &7in use.'
    TOCREATE: to create a new faction
    FORCREATE: for creating a new faction
    ERROR: '&c&l[!]&7 There was an &cinternal error&7 while trying to create your
    faction. &cPlease try again&7.'
    CREATED: '&c&l[!]&7 &c%1$s &7created a new faction &c&l%2$s'
    YOUSHOULD: '&c&l[!]&7 You should now: &c%1$s'
    CREATEDLOG: ' created a new faction: '
    DESCRIPTION: Create a new faction
DEINVITE:
    CANDEINVITE: '&c&l[!]&7 Players you can &cdeinvite: '
    CLICKTODEINVITE: '&c&l[!]&7 Click to &crevoke&7 invite for &c%1$s'
    ALREADYMEMBER: '&c&l[!]&7 &c%1$s&7 is already a member of &c%2$s'
    MIGHTWANT: '&c&l[!]&7 You might want to: &c%1$s'
    REVOKED: '&c&l[!]&7 &7%1$s &crevoked&7 your invitation to &c%2$s&7.'
    REVOKES: '&c&l[!]&7 %1$s&c revoked &7%2$s''s&c invitation.'
    DESCRIPTION: Remove a pending invitation
DELFWARP:
    DELETED: '&c&l[!]&7 Deleted warp &c%1$s'
    INVALID: '&c&l[!]&7 Couldn''t &cfind&7 warp &c%1$s'
    TODELETE: to delete warp
    FORDELETE: for deleting warp
    DESCRIPTION: Delete a faction warp
DESCRIPTION:
    CHANGES: '&c&l[!]&7 You have &cchanged&7 the &cdescription&7 for &c%1$s&7 to:'
    CHANGED: '&c&l[!]&7 The faction&c %1$s&7 changed their &cdescription &7to:'
    TOCHANGE: to change faction description
    FORCHANGE: for changing faction description
    DESCRIPTION: Change the faction description
DISBAND:
    IMMUTABLE: '&c&l[!]&7 &7You &ccannot&7 disband &2Wilderness&7,&e SafeZone&7, or
    &4WarZone.'
    MARKEDPERMANENT: '&c&l[!]&7 This faction is designated as&c permanent&7, so you
    cannot disband it.'
    BROADCAST:
    YOURS: '&c&l[!]&7 &c%1$s&7 disbanded your &cfaction.'
    NOTYOURS: '&c&l[!]&7 &c%1$s &7disbanded the faction &c%2$s.'
    HOLDINGS: '&c&l[!]&7 &7You have been given the disbanded &cfaction''s bank&7,
    totaling &c%1$s.'
    PLAYER: '&c&l[!] &7You have disbanded your &cfaction'
    CONFIRM: '&c&l[!]&7 Your Faction has&c {tnt} &7tnt left in the bank, it will be
    &clost&7 if the faction is &cdisbanded&7. Type&c /f disband &7again within &c10&7
    seconds to&c disband&7.'
    DESCRIPTION: Disband a faction
FLY:
    DISABLED: '&c&l[!]&7 Sorry, Faction flight is &cdisabled &7on this server'
    DESCRIPTION: Enter or leave Faction flight mode
    CHANGE: '&c&l[!]&7 Faction flight &c%1$s'
    COOLDOWN: '&c&l[!]&7 You will &cnot&7 take fall damage for &c{amount}&7 seconds'
    DAMAGE: '&c&l[!]&7 Faction flight &cdisabled&7 due to entering combat'
    'NO':
    ACCESS: '&c&l[!]&7 &cCannot fly &7in territory of %1$s'
    EPEARL: '&c&l[!] &7You &ccannot&7 throw enderpearls while flying!'
    ENEMY:
    NEAR: '&c&l[!]&7 Flight has been&c disabled&7 an enemy is nearby'
    CHECK:
    ENEMY: '&c&l[!]&7 Cannot fly here, an enemy is &cnearby'
FOCUS:
    SAMEFACTION: '&c[!] You may not focus players in your faction!'
    FOCUSING: '&c&l[!] &7Your faction is now focusing &c%s'
    'NO':
    LONGER: '&c&l[!] &7Your faction is no longer focusing &c%s'
    DESCRIPTION: Focus a Specific Player
FWARP:
    CLICKTOWARP: '&c&l[!]&7 Click to &cwarp!'
    COMMANDFORMAT: '&c&l[!]&7 /f warp <warpname> &c[password]'
    WARPED: '&c&l[!]&7 Warped to &c%1$s'
    INVALID:
    WARP: '&c&l[!]&7 Couldn''t find warp &c%1$s'
    PASSWORD: '&c&l[!]&7 &cInvalid password!'
    TOWARP: to warp
    FORWARPING: for warping
    WARPS: 'Warps: '
    DESCRIPTION: Teleport to a faction warp
    PASSWORD:
    REQUIRED: '&c&l[!]&c Warp Password:'
    TIMEOUT: '&c&l[!]&7 Warp password &ccanceled'
HINT:
    PERMISSION: '&aYou can manage your factions permissions using &7/f perms'
HOME:
    DISABLED: '&c&l[!]&7 Sorry, Faction homes are &cdisabled on this server.'
    TELEPORTDISABLED: '&c&l[!]&7 Sorry, the ability to &cteleport &7to Faction homes
    is &cdisabled &7on this server.'
    NOHOME: '&c&l[!]&7 Your faction does &cnot &7have a home. '
    INENEMY: '&c&l[!]&7 You &ccannot teleport &7to your &cfaction home&7 while in
    the territory of an &cenemy faction&7.'
    WRONGWORLD: '&c&l[!]&7 You &ccannot &7teleport to your &cfaction home&7 while
    in a different world.'
    ENEMYNEAR: '&c&l[!]&7 You &ccannot teleport&7 to your faction home while an enemy
    is within &c%s&7 blocks of you.'
    TOTELEPORT: to teleport to your faction home
    FORTELEPORT: for teleporting to your faction home
    DESCRIPTION: Teleport to the faction home
    BLOCKED: '&c&l[!] You may not teleport to a home that is claimed by &b%1$s'
INSPECT:
    DISABLED:
    MSG: '&c&l[!]&7 Inspect mode is now &cdisabled.'
    NOFAC: '&c&l[!]&7 Inspect mode is now &cdisabled,&7 because you &cdo not have
        a faction!'
    ENABLED: '&c&l[!]&7 Inspect mode is now &aEnabled.'
    HEADER: '&c&m---&7Inspect Data&c&m---&c//&7x:{x},y:{y},z:{z}'
    ROW: '&c{time} &7// &c{action} &7// &c{player} &7// &c{block-type}'
    NODATA: '&c&l[!]&7 &7No Data was found!'
    NOTINCLAIM: '&c&l[!]&7 &7You can &conly&7 inspect in &cyour &7claims!'
    BYPASS: '&c&l[!]&7 Inspecting in &cbypass&7 mode'
    DESCRIPTION: Inspect blocks!
INVITE:
    TOINVITE: to invite someone
    FORINVITE: for inviting someone
    CLICKTOJOIN: Click to join!
    INVITEDYOU: ' &chas invited you to join '
    INVITED: '&c&l[!]&7 &c%1$s&7 invited &c%2$s&7 to your faction.'
    ALREADYMEMBER: '&c&l[!]&7 &c%1$s&7 is already a member of&c %2$s'
    ALREADYINVITED: '&c&l[!]&7 &c%1$s&7 has already been invited'
    DESCRIPTION: Invite a player to your faction
    BANNED: '&c&l[!]&7 &7%1$s &cis banned &7from your Faction. &cNot &7sending an
    invite.'
JOIN:
    CANNOTFORCE: '&c&l[!]&7 You&c do not&7 have permission to &cmove other players&7
    into a faction.'
    SYSTEMFACTION: '&c&l[!]&7 Players may only join &cnormal factions&7. This is a
    &c&lsystem faction&7.'
    ALREADYMEMBER: '&c&l[!]&7 &c%1$s %2$s already a member of&c %3$s'
    ATLIMIT: ' &c&l[!]&7 The faction &c%1$s &7is at the limit of&c %2$d&7 members,
    so&c %3$s&7 cannot currently join.'
    INOTHERFACTION: '&c&l[!]&7 &c%1$s &7must leave&c %2$s &7current faction first.'
    NEGATIVEPOWER: '&c&l[!]&7 &c%1$s &7cannot join a faction with a &cnegative power&7
    level.'
    REQUIRESINVITATION: '&c&l[!]&7 This faction &crequires&7 an invitation.'
    ATTEMPTEDJOIN: '&c&l[!]&7 &c%1$s&7 tried to join your faction.'
    TOJOIN: to join a faction
    FORJOIN: for joining a faction
    SUCCESS: '&c&l[!]&7 &c%1$s &7successfully joined &c%2$s.'
    MOVED: '&c&l[!]&7 &c%1$s &7moved you into the faction&c %2$s.'
    JOINED: '&c&l[!]&7 &c%1$s &7joined your faction.'
    JOINEDLOG: '&c&l[!]&7 &c%1$s&7 joined the faction&c %2$s.'
    MOVEDLOG: '&c&l[!]&7 &c%1$s &7moved the player&c %2$s &7into the faction&c %3$s&7.'
    DESCRIPTION: '&a&l» &7Join a faction'
    BANNED: '&c&l[!]&7 You are &cbanned &7from &c%1$s.'
KICK:
    CANDIDATES: '&c&l[!]&7 Players you can kick: '
    CLICKTOKICK: 'Click to kick '
    SELF: '&c&l[!]&7 You &ccannot &7kick&c yourself&7.'
    NONE: '&c&l[!]&7 That player&c is not&7 in a faction.'
    NOTMEMBER: '&c&l[!]&7 &c%1$s is not a member of %2$s'
    INSUFFICIENTRANK: '&c&l[!]&7 Your rank is &ctoo low &7to kick this player.'
    NEGATIVEPOWER: '&c&l[!]&7 You &ccannot &7kick that member until their power is
    &apositive&7.'
    TOKICK: to kick someone from the faction
    FORKICK: for kicking someone from the faction
    FACTION: '&c&l[!]&7 %1$s&7 kicked %2$s&c from the faction!'
    KICKS: '&c&l[!]&7 You kicked &c%1$s&7 from the faction&c %2$s&7!'
    KICKED: '&c&l[!]&7 &c%1$s &7kicked you from&c %2$s&7!'
    DESCRIPTION: Kick a player from the faction
LIST:
    FACTIONLIST: '&c&l[!]&7 Faction List '
    TOLIST: to list the factions
    FORLIST: for listing the factions
    ONLINEFACTIONLESS: 'Online factionless: '
    DESCRIPTION: '&a&l» &7See a list of the factions'
LOCK:
    LOCKED: '&c&l[!]&7 Factions is now&c locked'
    UNLOCKED: '&c&l[!]&7 Factions in now&a unlocked'
    DESCRIPTION: Lock all write stuff. Apparently.
LOGINS:
    TOGGLE: '&c&l[!]&7 Set login / logout notifications for Faction members to: &c%s'
    DESCRIPTION: Toggle(?) login / logout notifications for Faction members
LOWPOWER:
    HEADER: '&8&m--------&8<Players with power under {maxpower}&8>&8&m---------'
    FORMAT: '&c{player} &8(&c{player_power}&8/&c{maxpower}&8)'
    DESCRIPTION: Shows a list of players in your faction with lower power levels
MAP:
    TOSHOW: to show the map
    FORSHOW: for showing the map
    UPDATE:
    ENABLED: '&c&l[!]&7 Map auto update &aENABLED.'
    DISABLED: '&c&l[!]&7 Map auto update &cDISABLED.'
    DESCRIPTION: Show the territory map, and set optional auto update
MAPHEIGHT:
    DESCRIPTION: '&eUpdate the lines that /f map sends'
    SET: '&c&l[!]&7 Set /f map lines to &c&a%1$d'
    CURRENT: '&c&l[!]&7 Current &cmapheight: &a%1$d'
MOD:
    CANDIDATES: '&c&l[!]&7 Players you can promote: '
    CLICKTOPROMOTE: 'Click to promote '
    NOTMEMBER: '&c&l[!]&7 &c%1$s7 is not a member in your faction.'
    NOTADMIN: '&c&l[!]&7 You &care not&7 the faction admin.'
    SELF: '&c&l[!]&7 The target player&c musn''t&7 be yourself.'
    TARGETISADMIN: '&c&l[!]&7 The target player is a &cfaction admin.&7 Demote them
    first.'
    REVOKES: '&c&l[!]&7 &7You have &cremoved&7 moderator status from &c%1$s.'
    REVOKED: '&c&l[!]&7 &c%1$s&7 is &cno longer&7 moderator in your faction.'
    PROMOTES: '&c&l[!]&7 &c%1$s&7 was &cpromoted&7 to moderator in your faction.'
    PROMOTED: '&c&l[!]&7 You have promoted&c %1$s&7 to moderator.'
    DESCRIPTION: Give or revoke moderator rights
COLEADER:
    CANDIDATES: '&c&l[!]&7 Players you can promote: '
    CLICKTOPROMOTE: 'Click to promote '
    NOTMEMBER: '&c&l[!]&7 &c%1$s&7 is &cnot a member&7 in your faction.'
    NOTADMIN: '&c&l[!]&7 You are&c not&7 the faction admin.'
    SELF: '&c&l[!]&7 The target player&c musn''t&7 be yourself.'
    TARGETISADMIN: '&c&l[!]&7 The target player is a &cfaction admin&7. Demote them
    first.'
    REVOKES: '&c&l[!]&7 You have removed &ccoleader &7status from&c %1$s&7.'
    REVOKED: '&c&l[!]&7 &c%1$s&7 is no longer&c coleader &7in your faction.'
    PROMOTES: '&c&l[!]&7 &c%1$s&7 was promoted to &ccoleader &7in your faction.'
    PROMOTED: '&c&l[!]&7 You have &cpromoted &7%1$s to &ccoleader.'
    DESCRIPTION: Give or revoke coleader rights
MODIFYPOWER:
    ADDED: '&c&l[!]&7 Added &c%1$f &7power to &c%2$s. &7New total rounded power: &c%3$d'
    DESCRIPTION: Modify the power of a faction/player
MONEY:
    LONG: '&c&l[!]&7 The faction money commands.'
    DESCRIPTION: Faction money commands
MONEYBALANCE:
    SHORT: show faction balance
    DESCRIPTION: Show your factions current money balance
MONEYDEPOSIT:
    DESCRIPTION: Deposit money
    DEPOSITED: '&c&l[!]&7 &c%1$s &7deposited&c %2$s&7 in the faction bank:&c %3$s'
MONEYTRANSFERFF:
    DESCRIPTION: Transfer f -> f
    TRANSFER: '&c&l[!]&7 &c%1$s&7 transferred&c %2$s &7from the faction &c"%3$s"&7
    to the faction&c "%4$s"&7'
MONEYTRANSFERFP:
    DESCRIPTION: Transfer f -> plugin
    TRANSFER: '&c&l[!]&7 &c%1$s &7transferred&c %2$s &7from the faction&c "%3$s" &7to
    the player &c"%4$s"'
MONEYTRANSFERPF:
    DESCRIPTION: Transfer plugin -> f
    TRANSFER: '&c&l[!]&7 &c%1$s&7 transferred &c%2$s&7 from the player &c"%3$s" &7to
    the faction&c "%4$s"'
MONEYWITHDRAW:
    DESCRIPTION: Withdraw money
    WITHDRAW: '&c&l[!]&7 &c%1$s&7 withdrew&c %2$s &7from the faction bank:&c %3$s'
OPEN:
    TOOPEN: to open or close the faction
    FOROPEN: for opening or closing the faction
    OPEN: open
    CLOSED: closed
    CHANGES: '&c&l[!]&7 &c%1$s&7 changed the faction to &c%2$s&7.'
    CHANGED: '&c&l[!]&7 The faction &c%1$s&7 is now &c%2$s'
    DESCRIPTION: Switch if invitation is required to join
OWNER:
    DISABLED: '&c&l[!]&7 Sorry, but &cowned areas &7are &cdisabled &7on this server.'
    LIMIT: '&c&l[!]&7 Sorry, but you have reached the server''s &climit&7 of &c%1$d&7
    owned areas per faction.'
    WRONGFACTION: '&c&l[!]&7 &7This land is &cnot claimed &7by your faction, so you
    &ccan''t set&7 ownership of it.'
    NOTCLAIMED: '&c&l[!]&7 This land&c is not &7claimed by a faction. Ownership &cis
    not &7possible.'
    NOTMEMBER: '&c&l[!]&7 &c%1$s&7 is &cnot a member &7of this faction.'
    CLEARED: '&c&l[!]&7 You have &ccleared &7ownership for this claimed area.'
    REMOVED: '&c&l[!]&7 You have&c removed ownership &7of this &cclaimed land&7 from
    &c%1$s&7.'
    TOSET: to set ownership of claimed land
    FORSET: for setting ownership of claimed land
    ADDED: '&c&l[!]&7 You have added &c%1$s&7 to the &cowner list&7 for this claimed
    land.'
    DESCRIPTION: Set ownership of claimed land
KILLHOLOGRAMS:
    DESCRIPTION: Kill holograms in a radius, admin command
OWNERLIST:
    DISABLED: '&c&l[!]&7 &cSorry, &7but owned areas are &cdisabled&7 on this server.'
    WRONGFACTION: '&c&l[!]&7 This land &cis not&7 claimed by your faction.'
    NOTCLAIMED: '&c&l[!]&7 This land is not claimed by any faction, thus no owners.'
    NONE: '&c&l[!]&7 No owners are set here; everyone in the faction has access.'
    OWNERS: '&c&l[!]&7 Current owner(s) of this land: %1$s'
    DESCRIPTION: List owner(s) of this claimed land
PARTICLE:
    'NO':
    SELECTED:
        PARTICLE: '&c&l[!] &7You need to select a particle trail first!, select a
        particle using &c/f particle'
    SELECTED:
    PARTICLE: '&c&l[!] &7You have selected the {particle} particle type!'
    DESCRIPTION: Select the particle for your player
PAYPALSET:
    DESCRIPTION: '&c&l[!] &7Set the email of your faction to claim rewards.'
    CREATED: '&c&l[!] &7Make sure to type &b/f <paypal/setpaypal> <email>&7!'
    SUCCESSFUL: '&c&l[!] &7Successfully set your factions email - &b%1$s&7.'
PAYPALSEE:
    DESCRIPTION: '&c&l[!] &7View a specific factions paypal email with &b/f <seepaypal/getpaypal>
    <faction>&b.'
    FACTION:
    PAYPAL: '&c&l[!] &b%1$s''s &7faction has their paypal set to &b%2$s&7.'
    NOTSET: '&c&l[!] &b%1$s''s &7paypal has not yet been set!'
    NOFACTION: '&c&l[!] &b%1$s &7does not have a faction!'
PEACEFUL:
    DESCRIPTION: '&c&l[!]&7Set a faction to peaceful'
    YOURS: '&c&l[!]&7%1$s has %2$s your faction'
    OTHER: '&c&l[!]&7%1$s has %2$s the faction ''%3$s''.'
    GRANT: '&c&l[!]&7 granted peaceful status to'
    REVOKE: removed peaceful status from
PERM:
    DESCRIPTION: '&c&l[!]&7&6Edit or list your Faction''s permissions.'
    INVALID:
    RELATION: '&c&l[!]&7Invalid relation defined. Try something like&c ''ally'''
    ACCESS: '&c&l[!]&7 Invalid access defined. Try something like &c''allow'''
    ACTION: '&c&l[!]&7 Invalid action defined. Try something like &c''build'''
    SET: '&c&l[!]&7 Set permission&c %1$s &7to &c%2$s &7for relation&c %3$s'
    TOP: RCT MEM OFF ALLY TRUCE NEUT ENEMY
    LOCKED: '&cThis permission has been locked by the server'
PERMANENT:
    DESCRIPTION: Toggles a permanent faction option
    GRANT: '&c&l[!]&7 added permanent status to'
    REVOKE: '&c&l[!]&7 removed permanent status from'
    YOURS: '&c&l[!]&7 &c%1$s&7 has &c%2$s&7 your faction'
    OTHER: '&c&l[!]&7 &c%1$s &7has &c%2$s &7the faction &c''%3$s''.'
PROMOTE:
    TARGET: '&c&l[!]&7 You''ve been &c%1$s&7 to &c%2$s'
    SUCCESS: '&c&l[!]&7 You successfully&c %1$s %2$s &cto&7 %3$s'
    PROMOTED: promoted
    DEMOTED: demoted
    COLEADER:
    ADMIN: '&c&l[!]&7 &cColeaders cant promote players to Admin!'
    DESCRIPTION: /f promote <name>
    WRONGFACTION: '&c&l[!]&7 &c%1$s&7 is &cnot&7 part of your faction.'
    NOTTHATPLAYER: '&c&l[!]&7 That player &ccannot&7 be promoted.'
    NOT:
    ALLOWED: '&c&l[!]&7 You cannot promote to the same rank as yourself!'
    SAME: '&c&l[!]&7 You cannot promote to the same rank as yourself!'
    NOTSELF: '&c&l[!]&7 You cannot manage your own rank.'
PERMANENTPOWER:
    DESCRIPTION: Toggle permanent faction power option
    GRANT: added permanentpower status to
    REVOKE: removed permanentpower status from
    SUCCESS: '&c&l[!]&7 You&c %1$s &7%2$s.'
    FACTION: '&c&l[!]&7 &c%1$s %2$s &7your faction'
NOACCESS: '&c&l[!]&7 You don''t have access to that.'
POWER:
    TOSHOW: to show player power info
    FORSHOW: for showing player power info
    POWER: '&c&l[!]&7 &c%1$s » &cPower &7/ &cMaxpower&a » &c%2$d &7/&c%3$d %4$s'
    BONUS: ' (bonus: '
    PENALTY: ' (penalty: '
    DESCRIPTION: '&a&l» &7Show player &apower &7info'
POWERBOOST:
    HELP:
    '1': '&c&l[!]&7 You must specify "plugin" or "player" to target a player or
        "f" or "faction" to target a faction.'
    '2': '&c&l[!]&7 ex. /f powerboost plugin SomePlayer 0.5  -or-  /f powerboost
        f SomeFaction -5'
    INVALIDNUM: You must specify a valid numeric value for the power bonus/penalty
    amount.
    PLAYER: Player "%1$s"
    FACTION: Faction "%1$s"
    BOOST: '%1$s now has a power bonus/penalty of %2$d to min and max power levels.'
    BOOSTLOG: '%1$s has set the power bonus/penalty for %2$s to %3$d.'
    DESCRIPTION: Apply permanent power bonus/penalty to specified player or faction
RELATIONS:
    ALLTHENOPE: '&c&l[!]&7 &cNope!You can''t.'
    MORENOPE: '&c&l[!]&7 &cNope!&7You can''t declare a relation to &cyourself'
    ALREADYINRELATIONSHIP: '&c&l[!]&7 You &calready&7 have that relation wish set
    with&c %1$s.'
    TOMARRY: to change a relation wish
    FORMARRY: for changing a relation wish
    MUTUAL: '&c&l[!]&7 Your faction is now %1$s to %2$s'
    PEACEFUL: '&c&l[!]&7 This will have no effect while your faction is peaceful.'
    PEACEFULOTHER: '&c&l[!]&7 This will have &cno effect&7 while their faction is
    peaceful.'
    DESCRIPTION: Set relation wish to another faction
    EXCEEDS:
    ME: '&c&l[!]&7 Failed to set relation wish. You can only have %1$s %2$s.'
    THEY: '&c&l[!]&7 Failed to set relation wish. They can only have %1$s %2$s.'
    PROPOSAL:
    '1': '&c&l[!]&7&c %1$s &7wishes to be your&c %2$s'
    '2': '&c&l[!]&7 Type &c/%1$s %2$s %3$s&7 to accept.'
    SENT: '&c&l[!]&7 &c%1$s&7 were informed that you wish to be &c%2$s'
RELOAD:
    TIME: '&c&l[!]&7 Reloaded &call &7configuration files from disk, took &c%1$d ms.'
    DESCRIPTION: Reload data file(s) from disk
SAFEUNCLAIMALL:
    DESCRIPTION: Unclaim all safezone land
    UNCLAIMED: '&c&l[!]&7 You unclaimed&c ALL&7 safe zone land.'
    UNCLAIMEDLOG: '&c&l[!]&7 &c%1$s&7 unclaimed all safe zones.'
SAVEALL:
    SUCCESS: '&c&l[!]&7 &cFactions saved to disk!'
    DESCRIPTION: Save all data to disk
SCOREBOARD:
    DESCRIPTION: Scoreboardy things
SETBANNER:
    SUCCESS: '&c&l[!] &7Banner Pattern Set!'
    NOTBANNER: '&c&l[!] &7The item is &cnot&7 a banner!'
    DESCRIPTION: set banner pattern for your faction
SETDEFAULTROLE:
    DESCRIPTION: /f defaultrole <role> - set your Faction's default role.
    NOTTHATROLE: '&c&l[!]&7 You cannot set the default to admin.'
    SUCCESS: Set default role of your faction to %1$s
    INVALIDROLE: Couldn't find matching role for %1$s
SETFWARP:
    NOTCLAIMED: '&c&l[!]&7 You can &conly&7 set warps in your faction territory.'
    LIMIT: '&c&l[!]&7 Your Faction already has the &cmax amount&7 of warps set &c(%1$d).'
    SET: '&c&l[!]&7 Set warp &c%1$s&7 and password &c''%2$s'' &7to your location.'
    TOSET: to set warp
    FORSET: for setting warp
    DESCRIPTION: Set a faction warp
SETHOME:
    DISABLED: '&c&l[!]&7 &cSorry&7, Faction homes are disabled on this server.'
    NOTCLAIMED: '&c&l[!]&c Sorry&7, your faction home can only be set inside your
    &cown &7claimed territory.'
    TOSET: to set the faction home
    FORSET: for setting the faction home
    SET: '&c&l[!]&c %1$s&7 set the home for your faction. You can now use:'
    SETOTHER: '&c&l[!]&7 You have set the home for the &c%1$s&7 faction.'
    DESCRIPTION: Set the faction home
SETMAXVAULTS:
    DESCRIPTION: Set max vaults for a Faction.
    SUCCESS: '&aSet max vaults for &e%1$s &ato &b%2$s'
VAULT:
    DESCRIPTION: Open your placed faction vault!
    INVALID: '&c&l[!]&7 Your vault was either&c claimed&7, &cbroken&7, or has&c not
    been&7 placed yet.'
    OPENING: '&c&l[!]&7 Opening faction vault.'
    'NO':
    HOPPER: '&c&l[!] &7You cannot place a hopper near a vault!'
GETVAULT:
    ALREADYSET: '&c&l[!]&7 Vault has already been set!'
    ALREADYHAVE: '&c&l[!]&7 You already have a vault in your inventory!'
    CHESTNEAR: '&c&l[!]&7 &7There is a chest or hopper &cnearby'
    SUCCESS: '&cSucessfully set vault.'
    INVALIDLOCATION: '&cVault can only be placed in faction land!'
    DESCRIPTION: Get the faction vault item!
    RECEIVE: '&cYou have recieved a faction vault!'
    NOMONEY: '&cYou do not have enough money'
    MONEYTAKE: '&c{amount} has been taken from your account'
GRACE:
    DESCRIPTION: Does grace toggling
SHOW:
    NOFACTION:
    SELF: You are not in a faction
    OTHER: That's not a faction
    TOSHOW: to show faction information
    FORSHOW: for showing faction information
    DESCRIPTION: 'Description: %1$s'
    PEACEFUL: This faction is Peaceful
    PERMANENT: This faction is permanent, remaining even with no members.
    JOINING: 'Joining: %1$s '
    INVITATION: invitation is required
    UNINVITED: no invitation is needed
    NOHOME: n/a
    POWER: 'Land / Power / Maxpower:  %1$d/%2$d/%3$d %4$s.'
    BONUS: ' (bonus: '
    PENALTY: ' (penalty: '
    DEPRECIATED: (%1$s depreciated)
    LANDVALUE: 'Total land value: %1$s %2$s'
    BANKCONTAINS: 'Bank contains: %1$s'
    ALLIES: 'Allies: '
    ENEMIES: 'Enemies: '
    MEMBERSONLINE: 'Members online: '
    MEMBERSOFFLINE: 'Members offline: '
    COMMANDDESCRIPTION: Show faction information
    DEATHS:
    TIL:
        RAIDABLE: 'DTR: %1$d'
    EXEMPT: This faction is exempt and cannot be seen.
    NEEDFACTION: '&cYou need to join a faction to view your own!'
SHOWCLAIMS:
    HEADER: '&8&m-------------&8<{faction}''s claims&8>&8&m-------------'
    FORMAT: '&8[{world}]:'
    CHUNKSFORMAT: '&8(&c{x}&8,&c{z}&8)'
    DESCRIPTION: show your factions claims!
SHOWINVITES:
    PENDING: 'Players with pending invites: '
    CLICKTOREVOKE: Click to revoke invite for %1$s
    DESCRIPTION: Show pending faction invites
SPAWNERTOGGLE:
    DESCRIPTION: Disables / Enabled factions being able to place spawners.
    TOGGLE: '&c[!] Spawner Placing has been toggled %1$s'
    PLACE:
    DENIED: '&c[!] Spawner placing is currently disabled!'
STATUS:
    FORMAT: '%1$s Power: %2$s Last Seen: %3$s'
    ONLINE: Online
    AGOSUFFIX: ' ago.'
    DESCRIPTION: Show the status of a player
STRIKES:
    CHANGED: '&c&l[!] &7You have set &c%1$s''s &7strikes to &c%2$s'
    INFO: '&c&l[!] &7%1$s has %2$s strikes'
    TARGET:
    INVALID: '&c&l[!] &7The faction %1$s is invalid.'
    STRUCK: '&c&l[!] &7Your faction strikes have changed by &c%1$s &7strike(s)! Your
    faction now has &c%2$s/%3$s'
    DESCRIPTION: Set strikes on factions to warn them
STRIKESGIVE:
    DESCRIPTION: Give a faction 1 strike
STRIKETAKE:
    DESCRIPTION: Take a strike from a faction
STRIKESET:
    DESCRIPTION: Set a faction's strikes explicitly.
STRIKESINFO:
    DESCRIPTION: Get a faction's strikes
STEALTH:
    DESCRIPTION: Enable and Disable Stealth Mode
    ENABLE: '&cStealth &7» &7You will no longer disable nearby players in /f fly.'
    DISABLE: '&cStealth &8» &7You will now disable other nearby players in /f fly.'
    MUSTBEMEMBER: '&cStealth &8» &4You must be in a faction to use this command'
STUCK:
    TIMEFORMAT: m 'minutes', s 'seconds.'
    CANCELLED: Teleport cancelled because you were damaged
    OUTSIDE: Teleport cancelled because you left %1$d block radius
    EXISTS: You are already teleporting, you must wait %1$s
    START: 'Teleport will commence in %1$s. Don''t take or deal damage. '
    TELEPORT: Teleported safely to %1$d, %2$d, %3$d.
    TOSTUCK: to safely teleport %1$s out
    FORSTUCK: for %1$s initiating a safe teleport out
    DESCRIPTION: Safely teleports you out of enemy faction
SEECHUNK:
    ENABLED: '&cSeechunk enabled!'
    DISABLED: '&cSeechunk disabled!'
TAG:
    TAKEN: That tag is already taken
    TOCHANGE: to change the faction tag
    FORCHANGE: for changing the faction tag
    FACTION: '%1$s changed your faction tag to %2$s'
    CHANGED: The faction %1$s changed their name to %2$s.
    DESCRIPTION: Change the faction tag
TITLE:
    TOCHANGE: to change a players title
    FORCHANGE: for changing a players title
    CHANGED: '%1$s changed a title: %2$s'
    DESCRIPTION: Set or remove a players title
TOGGLEALLIANCECHAT:
    DESCRIPTION: Toggles whether or not you will see alliance chat
    IGNORE: Alliance chat is now ignored
    UNIGNORE: Alliance chat is no longer ignored
TOGGLESB:
    DISABLED: You can't toggle scoreboards while they are disabled.
TOP:
    DESCRIPTION: Sort Factions to see the top of some criteria.
    TOP: Top Factions by %1$s. Page %2$s/%3$s
    LINE: '%d. &6%1$s: &c%2$s'
    INVALID: Could not sort by %1$s. Try balance, online, members, power or land.
TNT:
    DISABLED:
    MSG: '&cThis command is disabled!'
    INVALID:
    NUM: The amount needs to be a number!
    DEPOSIT:
    SUCCESS: '&cSuccessfully deposited tnt.'
    NOTENOUGH: '&cNot enough tnt in tnt inventory.'
    EXCEEDLIMIT: '&cThis exceeds the bank limit!'
    WIDTHDRAW:
    SUCCESS: '&cSuccessfully withdrew tnt.'
    NOTENOUGH:
        TNT: '&cNot enough tnt in bank.'
        SPACE: '&cNot enough space in your inventory.'
    AMOUNT: '&cYour faction has {amount} tnt in the tnt bank.'
    POSITIVE: '&cPlease use positive numbers!'
    DESCRIPTION: add/widthraw from faction's tnt bank
    ADD:
    DESCRIPTION: '&b/f tnt add&3 <amount>'
    TAKE:
    DESCRIPTION: '&b/f tnt take&3 <amount>'
TNTFILL:
    HEADER: '&c&l[!] &7Filling tnt in dispensers...'
    SUCCESS: '&c&l[!] &7Filled &c{amount}&7 Tnt in &c{dispensers} &7dispensers'
    NOTENOUGH: '&c&l[!] &7Not enough tnt in inventory.'
    RADIUSMAX: '&c&l[!] &7The max radius is {max}'
    AMOUNTMAX: '&c&l[!] &7The max amount is {max}'
    MOD: '&c&l[!] &7Tnt will be used from the faction bank because you dont have the
    specified amount in your inventory and you are a {role}'
    DESCRIPTION: Fill tnt into dispensers around you
    NODISPENSERS: '&c&l[!] &7No dispensers were found in a radius of {radius} blocks.'
UNBAN:
    DESCRIPTION: Unban someone from your Faction
    TARGET:
    IN:
        OTHER:
        FACTION: '&c%1$s is not in your faction!'
    NOTBANNED: '&7%1$s &cisn''t banned. Not doing anything.'
    UNBANNED: '&e%1$s &cunbanned &7%2$s'
UNCLAIM:
    SAFEZONE:
    SUCCESS: Safe zone was unclaimed.
    NOPERM: This is a safe zone. You lack permissions to unclaim.
    WARZONE:
    SUCCESS: War zone was unclaimed.
    NOPERM: This is a war zone. You lack permissions to unclaim.
    UNCLAIMED: '%1$s unclaimed some of your land.'
    UNCLAIMS: You unclaimed this land.
    LOG: '%1$s unclaimed land at (%2$s) from the faction: %3$s'
    WRONGFACTION: You don't own this land.
    TOUNCLAIM: to unclaim this land
    FORUNCLAIM: for unclaiming this land
    FACTIONUNCLAIMED: '%1$s unclaimed some land.'
    DESCRIPTION: Unclaim the land where you are standing
    CLICKTOUNCLAIM: Click to unclaim &2(%1$d, %2$d)
UNCLAIMALL:
    TOUNCLAIM: to unclaim all faction land
    FORUNCLAIM: for unclaiming all faction land
    UNCLAIMED: '%1$s unclaimed ALL of your faction''s land.'
    LOG: '%1$s unclaimed everything for the faction: %2$s'
    DESCRIPTION: Unclaim all of your factions land
VERSION:
    NAME: '&c&l[!]&7 &c&k||| &r&4SavageFactions&7 &c&k|||&r &c» &7By ProSavage'
    VERSION: '&7Version &c» &7%1$s'
    DESCRIPTION: Show plugin and translation version information
WARUNCLAIMALL:
    DESCRIPTION: Unclaim all warzone land
    SUCCESS: You unclaimed ALL war zone land.
    LOG: '%1$s unclaimed all war zones.'
RULES:
    DISABLED:
    MSG: '&cThis command is disabled!'
    DESCRIPTION: set/remove/add rules!
    ADD:
    INVALIDARGS: Please include a rule!
    SUCCESS: '&cRule added successfully!'
    SET:
    INVALIDARGS: Please include a line number & rule!
    SUCCESS: '&cRule set successfully!'
    REMOVE:
    INVALIDARGS: Please include a line number!
    SUCCESS: '&cRule removed successfully!'
    CLEAR:
    SUCCESS: '&cRule cleared successfully!'
command:
help:
    invitations: 'You might want to close it and use invitations:'
COMMMAND:
GRACE:
    TOGGLED: '&c&lGrace has now been %1$s'
LEAVE:
PASSADMIN: You must give the admin role to someone else first.
NEGATIVEPOWER: You cannot leave until your power is positive.
TOLEAVE: to leave your faction.
FORLEAVE: for leaving your faction.
LEFT: '%1$s left faction %2$s.'
DISBANDED: '%1$s was disbanded.'
DISBANDEDLOG: The faction %1$s (%2$s) was disbanded due to the last player (%3$s)
    leaving.
DESCRIPTION: \n  &a&l» &7Leave your faction
CLAIM:
PROTECTED: This land is protected
DISABLED: Sorry, this world has land claiming disabled.
CANTCLAIM: You can't claim land for %1$s.
ALREADYOWN: '%1$s already own this land.'
MUSTBE: You must be %1$s to claim land.
MEMBERS: Factions must have at least %1$s members to claim land.
SAFEZONE: You can not claim a Safe Zone.
WARZONE: You can not claim a War Zone.
POWER: You can't claim more land!You need more power!
LIMIT: Limit reached. You can't claim more land!
ALLY: You can't claim the land of your allies.
CONTIGIOUS: You can only claim additional land which is connected to your first
    claim or controlled by another faction!
FACTIONCONTIGUOUS: You can only claim additional land which is connected to your
    first claim!
PEACEFUL: '%1$s owns this land. Your faction is peaceful, so you cannot claim land
    from other factions.'
PEACEFULTARGET: '%1$s owns this land, and is a peaceful faction. You cannot claim
    land from them.'
THISISSPARTA: '%1$s owns this land and is strong enough to keep it.'
BORDER: You must start claiming land at the border of the territory.
TOCLAIM: to claim this land
FORCLAIM: for claiming this land
TOOVERCLAIM: to overclaim this land
FOROVERCLAIM: for over claiming this land
CLAIMED: '%1$s claimed land for %2$s from %3$s.'
CLAIMEDLOG: '%1$s claimed land at (%2$s) for the faction: %3$s'
OVERCLAIM:
    DISABLED: Over claiming is disabled on this server.
TOOCLOSETOOTHERFACTION: Your claim is too close to another Faction. Buffer required
    is %2$s
OUTSIDEWORLDBORDER: Your claim is outside the border.
OUTSIDEBORDERBUFFER: Your claim is outside the border. %d chunks away world edge
    required.
CLICK:
    TO:
    CLAIM: Click to try to claim &2(%1$d, %2$d)
MAP:
    OUTSIDEBORDER: '&cThis claim is outside the worldborder!'
YOUAREHERE: You are here
'NO':
    TERRITORY:
    PERM: You do not have permission from your faction leader to do this!
GENERIC:
YOU: you
YOURFACTION: your faction
NOPERMISSION: You don't have permission "%1$s" required to %2$s.
FPERM:
    NOPERMISSION: '&7The faction leader does not allow you to &c%1$s.'
    OWNER:
    NOPERMISSION: '&7This land is ownerclaimed, you need to be an owner to %1$s
        it.'
DOTHAT: do that
NOPLAYERMATCH: No player match found for "%1$s".
NOPLAYERFOUND: No player "%1$s" could not be found.
ARGS:
    TOOFEW: 'Too few arguments. Use like this:'
    TOOMANY: 'Strange argument "%1$s". Use the command like this:'
DEFAULTDESCRIPTION: Default faction description :(
OWNERS: 'Owner(s): %1$s'
PUBLICLAND: Public faction land.
FACTIONLESS: factionless
SERVERADMIN: A server admin
DISABLED: disabled
ENABLED: enabled
INFINITY: ∞
CONSOLEONLY: This command cannot be run as a player.
PLAYERONLY: This command can only be used by ingame players.
ASKYOURLEADER: ' Ask your leader to:'
YOUSHOULD: 'You should:'
YOUMAYWANT: 'You may want to: '
TRANSLATION:
    VERSION: 'Translation: %1$s(%2$s,%3$s) State: %4$s'
    CONTRIBUTORS: 'Translation contributors: %1$s'
    RESPONSIBLE: 'Responsible for translation: %1$s'
FACTIONTAG:
    TOOSHORT: The faction tag can't be shorter than %1$s chars.
    TOOLONG: The faction tag can't be longer than %1$s chars.
    ALPHANUMERIC: Faction tag must be alphanumeric. "%1$s" is not allowed.
PLACEHOLDER: <This is a placeholder for a message you should not see>
NOTENOUGHMONEY: '&cYou dont have enough money!'
MONEYTAKE: '&c{amount} has been taken from your account.'
NOFACTION:
    FOUND: '&cCouldn''t find a faction with that name!'
YOUMUSTBE: '&cYour must be atleast %1$s to do this!'
MEMBERONLY: '&cYou must be in a faction to do this!'
WORLDGUARD: '&cThis area is worldguard protected.'
GENERTIC:
ACTION:
    NOPERMISSION: You don't have permission to use %1$s
WARBANNER:
NOFACTION: '&cYou need a faction to use a warbanner!'
COOLDOWN: '&cThe warbanner is on cooldown for your faction!'
INVALIDLOC: '&cYou can only use warbanners in enemy land or the warzone'
COMPASS:
SHORT:
    NORTH: N
    EAST: E
    SOUTH: S
    WEST: W
CHAT:
MOD: mod chat
FACTION: faction chat
ALLIANCE: alliance chat
TRUCE: truce chat
PUBLIC: public chat
ECON:
'OFF': no %1$s
FORMAT: '###,###.###'
RELATION:
MEMBER:
    SINGULAR: member
    PLURAL: members
ALLY:
    SINGULAR: ally
    PLURAL: allies
TRUCE:
    SINGULAR: truce
    PLURAL: truces
NEUTRAL:
    SINGULAR: neutral
    PLURAL: neutrals
ENEMY:
    SINGULAR: enemy
    PLURAL: enemies
ROLE:
LEADER: leader
COLEADER: coleader
MODERATOR: moderator
NORMAL: normal member
RECRUIT: recruit
REGION:
SAFEZONE: safezone
WARZONE: warzone
WILDERNESS: wilderness
PEACEFUL: peaceful territory
PLAYER:
CANTHURT: You may not harm other players in %1$s
SAFEAUTO: This land is now a safe zone.
WARAUTO: This land is now a war zone.
OUCH: Ouch, that is starting to hurt. You should give it a rest.
USE:
    WILDERNESS: You can't use %1$s in the wilderness.
    SAFEZONE: You can't use %1$s in a safe zone.
    WARZONE: You can't use %1$s in a war zone.
    TERRITORY: You can't %1$s in the territory of %2$s.
    OWNED: 'You can''t use %1$s in this territory, it is owned by: %2$s.'
COMMAND:
    WARZONE: You can't use the command '%1$s' in warzone.
    NEUTRAL: You can't use the command '%1$s' in neutral territory.
    ENEMY: You can't use the command '%1$s' in enemy territory.
    PERMANENT: You can't use the command '%1$s' because you are in a permanent faction.
    ALLY: You can't use the command '%1$s' in ally territory.
    WILDERNESS: You can't use the command '%1$s' in the wilderness.
POWER:
    NOLOSS:
    PEACEFUL: You didn't lose any power since you are in a peaceful faction.
    WORLD: You didn't lose any power due to the world you died in.
    WILDERNESS: You didn't lose any power since you were in the wilderness.
    WARZONE: You didn't lose any power since you were in a war zone.
    LOSS:
    WARZONE: |-
        The world you are in has power loss normally disabled, but you still lost power since you were in a war zone.
        Your power is now %1$s / %2$s
    NOW: Your power is now %1$s / %2$s
PVP:
    LOGIN: You can't hurt other players for %1$s seconds after logging in.
    REQUIREFACTION: You can't hurt other players until you join a faction.
    FACTIONLESS: You can't hurt players who are not currently in a faction.
    PEACEFUL: Peaceful players cannot participate in combat.
    NEUTRAL: You can't hurt neutral factions. Declare them as an enemy.
    CANTHURT: You can't hurt %1$s.
    NEUTRALFAIL: You can't hurt %1$s in their own territory unless you declare them
    as an enemy.
    TRIED: '%1$s tried to hurt you.'
NOPAGES: Sorry. No Pages available.
INVALIDPAGE: Invalid page. Must be between 1 and %1$d
title: '&bFactions &0|&r'
wilderness: '&2Wilderness'
wilderness-description: ''
warzone: '&4Warzone'
warzone-description: Not the safest place to be.
safezone: '&6Safezone'
safezone-description: Free from pvp and monsters.
toggle-sb: You now have scoreboards set to {value}
faction-leave: Leaving %1$s, Entering %2$s
faction-announcement-top: '&d--Unread Faction Announcements--'
faction-announcement-bottom: '&d--Unread Faction Announcements--'
default-prefix: '{relationcolor}[{faction}]'
faction-login: '&e%1$s &9logged in.'
faction-logout: '&e%1$s &9logged out..'
nofactions-prefix: '&6[&a-&6]&r'
date-format: MM/d/yy h:ma
raidable-true: 'true'
raidable-false: 'false'
WARMUPS:
NOTIFY:
    FLIGHT: '&eFlight will enable in &d%2$d &eseconds.'
    TELEPORT: '&eYou will teleport to &d%1$s &ein &d%2$d &eseconds.'
ALREADY: '&cYou are already warming up.'
CANCELLED: '&cYou have cancelled your warmup.'

tags.json
{
"l": "<green>",
"a": "<gold>",
"n": "<silver>",
"i": "<yellow>",
"g": "<lime>",
"b": "<rose>",
"h": "<pink>",
"c": "<aqua>",
"plugin": "<teal>"
}